/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
bool ThreadLocalStorage::IsBlendEquationSupported(DevelBlendEquation::Type blendEquation)
{
- return mCore->GetGlAbstraction().IsBlendEquationSupported(blendEquation);
+ return mCore->GetGraphicsConfig().IsBlendEquationSupported(blendEquation);
}
std::string ThreadLocalStorage::GetShaderVersionPrefix()
{
- return mCore->GetGlAbstraction().GetShaderVersionPrefix();
+ return mCore->GetGraphicsConfig().GetShaderVersionPrefix();
}
std::string ThreadLocalStorage::GetVertexShaderPrefix()
{
- return mCore->GetGlAbstraction().GetVertexShaderPrefix();
+ return mCore->GetGraphicsConfig().GetVertexShaderPrefix();
}
std::string ThreadLocalStorage::GetFragmentShaderPrefix()
{
- return mCore->GetGlAbstraction().GetFragmentShaderPrefix();
+ return mCore->GetGraphicsConfig().GetFragmentShaderPrefix();
}
void ThreadLocalStorage::AddScene(Scene* scene)