Revert "[Tizen] Support screen and client rotation"
[platform/core/uifw/dali-core.git] / dali / internal / event / common / scene-impl.h
index b94175a..c524d62 100644 (file)
@@ -120,6 +120,16 @@ public:
   void SetSurface( Integration::RenderSurface& surface );
 
   /**
+   * Notify the surface has been resized.
+   */
+  void SurfaceResized();
+
+  /**
+   * Notify the surface has been deleted.
+   */
+  void SurfaceDeleted();
+
+  /**
    * @copydoc Dali::Integration::Scene::Discard
    */
   void Discard();
@@ -159,10 +169,10 @@ public:
   void RebuildDepthTree();
 
   /**
-   * @brief Sets the background color of the render surface.
+   * @brief Sets the background color of the render surface.
    * @param[in] color The new background color
    */
-  void SetBackgroundColor(Vector4 color);
+  void SetBackgroundColor( const Vector4& color );
 
   /**
    * @brief Gets the background color of the render surface.
@@ -177,6 +187,13 @@ public:
   void EmitKeyEventSignal(const KeyEvent& event);
 
   /**
+   * Used by the KeyEventProcessor to emit KeyEventGenerated signals.
+   * @param[in] event The key event.
+   * @return The return is true if KeyEvent is consumed, otherwise false.
+   */
+  bool EmitKeyEventGeneratedSignal(const KeyEvent& event);
+
+  /**
    * Emits the event processing finished signal.
    *
    * @see Dali::Scene::SignalEventProcessingFinished()
@@ -201,6 +218,11 @@ public:
    */
   Integration::Scene::KeyEventSignalType& KeyEventSignal();
 
+    /**
+   * @copydoc Integration::Scene::KeyEventGeneratedSignal()
+   */
+  Integration::Scene::KeyEventGeneratedSignalType& KeyEventGeneratedSignal();
+
   /**
    * @copydoc Integration::Scene::SignalEventProcessingFinished()
    */
@@ -263,6 +285,8 @@ private:
 
   Vector2 mDpi;
 
+  Vector4 mBackgroundColor;
+
   LayerPtr mRootLayer;
 
   // Ordered list of currently on-stage layers
@@ -282,6 +306,7 @@ private:
 
   // The key event signal
   Integration::Scene::KeyEventSignalType mKeyEventSignal;
+  Integration::Scene::KeyEventGeneratedSignalType   mKeyEventGeneratedSignal;
 
   // The event processing finished signal
   Integration::Scene::EventProcessingFinishedSignalType mEventProcessingFinishedSignal;