#define DALI_INTERNAL_SCENE_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/math/vector2.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/render-tasks/render-task-list.h>
-#include <dali/integration-api/render-surface.h>
#include <dali/internal/common/owner-pointer.h>
#include <dali/internal/event/actors/layer-impl.h>
#include <dali/internal/event/events/event-processor.h>
namespace Internal
{
+namespace SceneGraph
+{
+class Scene;
+}
+
class EventProcessor;
class Layer;
class LayerList;
/**
* @copydoc Dali::Integration::Scene::New
*/
- static ScenePtr New( Integration::RenderSurface& surface );
+ static ScenePtr New( Size size );
/**
* virtual destructor
Dali::Layer GetLayer(uint32_t depth) const;
/**
- * @copydoc Dali::Integration::Scene::SetSurface
- */
- void SetSurface( Integration::RenderSurface& surface );
-
- /**
* Notify the surface has been resized.
+ *
+ * @param[in] width The new width of the set surface
+ * @param[in] height The new height of the set surface
+ * @param[in] orientation The orientation of the surface
+ * @param[in] forceUpdate The flag to update force
*/
- void SurfaceResized( bool forceUpdate );
+ void SurfaceResized( float width, float height, int orientation, bool forceUpdate );
/**
- * Notify the surface has been deleted.
+ * @copydoc Dali::Integration::Scene::SurfaceReplaced
*/
- void SurfaceDeleted();
+ void SurfaceReplaced();
/**
* @copydoc Dali::Integration::Scene::Discard
void Discard();
/**
- * Retrieve the render surface the scene is binded to.
- * @return The render surface.
- */
- Integration::RenderSurface* GetSurface() const;
-
- /**
* Retrieve the ordered list of on-scene layers.
* @return The layer-list.
*/
Vector4 GetBackgroundColor() const;
/**
+ * @brief Get the Scene scene graph object
+ *
+ * @return the Scene scene graph object
+ */
+ SceneGraph::Scene* GetSceneObject() const;
+
+ /**
* Used by the EventProcessor to emit key event signals.
* @param[in] event The key event.
*/
/**
* Second-phase constructor.
+ *
+ * @param[in] size The size of the set surface
*/
- void Initialize( Integration::RenderSurface& surface );
+ void Initialize( Size size );
// Undefined
Scene(const Scene&) = delete;
Scene& operator=(const Scene& rhs) = delete;
private:
- Integration::RenderSurface* mSurface;
+ Internal::SceneGraph::Scene* mSceneObject;
Size mSize;
// The list of render-tasks
IntrusivePtr<RenderTaskList> mRenderTaskList;
- // The frame buffer
- FrameBufferPtr mFrameBuffer;
-
bool mDepthTreeDirty:1; ///< True if the depth tree needs recalculating
EventProcessor mEventProcessor;