void Scene::Remove(Actor& actor)
{
mRootLayer->Remove( actor );
- if( mSurface )
- {
- mRenderTaskList->GetTask( 0u )->GetFrameBuffer()->SetPartialUpdateEnabled( false );
- }
}
Size Scene::GetSize() const
if( mSurface )
{
- mRenderTaskList->GetTask( 0u )->GetFrameBuffer()->SetBackgroundColor( color );
+ mRenderTaskList->GetTask( 0u )->SetClearColor( color );
+ mRenderTaskList->GetTask( 0u )->SetClearEnabled( true );
}
}