ProxyObject();
/**
- * Query whether the proxy object removes (& re-adds) its associated scene-object.
- * Otherwise the scene-object lifetime is expected to match that of the proxy.
- * @return True if scene-objects are removed.
- */
- virtual bool IsSceneObjectRemovable() const = 0;
-
- /**
* Add an observer to the proxy.
* @param[in] observer The observer to add.
*/