-#ifndef __DALI_INTERNAL_PROPERTY_INPUT_IMPL_H__
-#define __DALI_INTERNAL_PROPERTY_INPUT_IMPL_H__
+#ifndef DALI_INTERNAL_PROPERTY_INPUT_IMPL_H
+#define DALI_INTERNAL_PROPERTY_INPUT_IMPL_H
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
virtual const bool& GetBoolean( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const bool&>(*this);
}
*/
virtual const int& GetInteger( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const int&>(*this);
}
*/
virtual const float& GetFloat( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const float&>(*this);
}
*/
virtual const Vector2& GetVector2( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const Vector2&>(*this);
}
*/
virtual const Vector3& GetVector3( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const Vector3&>(*this);
}
*/
virtual const Vector4& GetVector4( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const Vector4&>(*this);
}
*/
virtual const Quaternion& GetQuaternion( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const Quaternion&>(*this);
}
*/
virtual const Matrix3& GetMatrix3( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const Matrix3&>(*this);
}
*/
virtual const Matrix& GetMatrix( BufferIndex bufferIndex ) const
{
- DALI_ASSERT_ALWAYS( false && "Property type mismatch" );
- // the return will never be executed due to assert above so just keep the compiler happy
+ // the return will never be executed, it's just to keep the compiler happy
return reinterpret_cast<const Matrix&>(*this);
}
}
/**
+ * Query whether the property belongs to the
+ * transform manager or not.
+ * @return True if it is a transform manager property, false otherwise
+ */
+ virtual bool IsTransformManagerProperty() const
+ {
+ return false;
+ }
+
+ /**
* Print the property value using a stream.
* @param[in] debugStream The output stream.
* @param[in] bufferIndex The buffer to read from.
} // namespace Dali
-#endif // __DALI_INTERNAL_PROPERTY_INPUT_IMPL_H__
+#endif // DALI_INTERNAL_PROPERTY_INPUT_IMPL_H