-#ifndef __DALI_INTERNAL_PROJECTION_H__
-#define __DALI_INTERNAL_PROJECTION_H__
-
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+#ifndef DALI_INTERNAL_PROJECTION_H
+#define DALI_INTERNAL_PROJECTION_H
+
+/*
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
namespace Dali
{
-
struct Vector4;
+struct Vector2;
+
class Matrix;
namespace Internal
{
-
bool XyPlaneIntersect(const Dali::Vector4& pointA,
const Dali::Vector4& pointB,
- Dali::Vector4& intersect);
+ Dali::Vector4& intersect);
bool UnprojectFull(const Dali::Vector4& windowPos,
- const Matrix& modelView,
- const Matrix& projection,
- float viewportWidth,
- float viewportHeight,
- Dali::Vector4& objectPos);
+ const Matrix& modelView,
+ const Matrix& projection,
+ float viewportWidth,
+ float viewportHeight,
+ Dali::Vector4& objectPos);
bool Unproject(const Dali::Vector4& windowPos,
- const Matrix& inverseMvp,
- float viewportWidth,
- float viewportHeight,
- Dali::Vector4& objectPos);
+ const Matrix& inverseMvp,
+ float viewportWidth,
+ float viewportHeight,
+ Dali::Vector4& objectPos);
+
+bool ProjectFull(const Vector4& position,
+ const Matrix& modelView,
+ const Matrix& projection,
+ float viewportX,
+ float viewportY,
+ float viewportWidth,
+ float viewportHeight,
+ Vector4& windowPos);
} // namespace Internal
} // namespace Dali
-#endif // __DALI_INTERNAL_PROJECTION_H__
-
+#endif // DALI_INTERNAL_PROJECTION_H