/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
Vector4& objectPos)
{
Matrix invertedMvp(false); // Don't initialize.
- MatrixUtils::Multiply(invertedMvp, modelView, projection);
+ MatrixUtils::MultiplyProjectionMatrix(invertedMvp, modelView, projection);
if(invertedMvp.Invert())
{
bool ok = false;
Matrix Mvp(false); // Don't initialize.
- MatrixUtils::Multiply(Mvp, modelView, projection);
+ MatrixUtils::MultiplyProjectionMatrix(Mvp, modelView, projection);
Vector4 p = Mvp * position;