virtual bool IsPropertyAnimatable(Property::Index index) const = 0;
/**
+ * @copydoc Dali::Handle::IsPropertyAConstraintInput()
+ */
+ virtual bool IsPropertyAConstraintInput(Property::Index index) const = 0;
+
+ /**
* @copydoc Dali::Handle::GetPropertyType()
*/
virtual Property::Type GetPropertyType(Property::Index index) const = 0;
virtual Property::Value GetProperty(Property::Index index) const = 0;
/**
+ * @copydoc Dali::Handle::GetPropertyIndices()
+ */
+ virtual void GetPropertyIndices( Property::IndexContainer& indices ) const = 0;
+
+ /**
* @copydoc Dali::Handle::RegisterProperty()
*/
virtual Property::Index RegisterProperty(std::string name, const Property::Value& propertyValue) = 0;