/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <cstring> // for strcmp
// INTERNAL INCLUDES
-#include <dali/internal/event/common/property-helper.h>
#include <dali/public-api/animation/constraint.h>
+#include <dali/public-api/object/property-array.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/internal/event/common/property-helper.h>
namespace Dali
{
DALI_PROPERTY_TABLE_BEGIN
DALI_PROPERTY( "forward", VECTOR3, true, false, false, Dali::PathConstrainer::Property::FORWARD )
DALI_PROPERTY( "points", ARRAY, true, false, false, Dali::PathConstrainer::Property::POINTS )
-DALI_PROPERTY( "control-points", ARRAY, true, false, false, Dali::PathConstrainer::Property::CONTROL_POINTS )
-DALI_PROPERTY_TABLE_END( DEFAULT_OBJECT_PROPERTY_START_INDEX )
+DALI_PROPERTY( "controlPoints", ARRAY, true, false, false, Dali::PathConstrainer::Property::CONTROL_POINTS )
+DALI_PROPERTY_TABLE_END( DEFAULT_OBJECT_PROPERTY_START_INDEX, PathConstrainerDefaultProperties )
+
+BaseHandle Create()
+{
+ return Dali::PathConstrainer::New();
+}
+
+TypeRegistration mType( typeid( Dali::PathConstrainer ), typeid( Dali::Handle ), Create, PathConstrainerDefaultProperties );
} //Unnamed namespace
{
}
-PathConstrainer::~PathConstrainer()
-{
-}
-
-unsigned int PathConstrainer::GetDefaultPropertyCount() const
-{
- return DEFAULT_PROPERTY_COUNT;
-}
-
-void PathConstrainer::GetDefaultPropertyIndices( Property::IndexContainer& indices ) const
-{
- indices.reserve( DEFAULT_PROPERTY_COUNT );
-
- for ( int i = 0; i < DEFAULT_PROPERTY_COUNT; ++i )
- {
- indices.push_back( i );
- }
-}
-
-const char* PathConstrainer::GetDefaultPropertyName(Property::Index index) const
-{
- if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) )
- {
- return DEFAULT_PROPERTY_DETAILS[index].name;
- }
-
- // index out of range
- return NULL;
-}
-
-Property::Index PathConstrainer::GetDefaultPropertyIndex(const std::string& name) const
-{
- Property::Index index = Property::INVALID_INDEX;
-
- // Look for name in default properties
- for( int i = 0; i < DEFAULT_PROPERTY_COUNT; ++i )
- {
- const Internal::PropertyDetails* property = &DEFAULT_PROPERTY_DETAILS[ i ];
- if( 0 == strcmp( name.c_str(), property->name ) ) // dont want to convert rhs to string
- {
- index = i;
- break;
- }
- }
- return index;
-}
-
-Property::Type PathConstrainer::GetDefaultPropertyType(Property::Index index) const
-{
- if( index < DEFAULT_PROPERTY_COUNT )
- {
- return DEFAULT_PROPERTY_DETAILS[index].type;
- }
-
- // index out of range
- return Property::NONE;
-}
+PathConstrainer::~PathConstrainer() = default;
Property::Value PathConstrainer::GetDefaultProperty( Property::Index index ) const
{
- Property::Value value;
if( index == Dali::PathConstrainer::Property::FORWARD )
{
- value = Property::Value( mForward );
+ return Property::Value( mForward );
}
- else if( index == Dali::PathConstrainer::Property::POINTS )
+ else
{
- Property::Array propertyArray;
- value = Property::Value(propertyArray);
- const Dali::Vector<Vector3>& point = mPath->GetPoints();
- size_t pointCount( point.Size() );
- for( size_t i( 0 ); i != pointCount; ++i )
+ if( index == Dali::PathConstrainer::Property::POINTS )
{
- value.AppendItem( point[i] );
+ Property::Value value( Property::ARRAY );
+ Property::Array* array = value.GetArray();
+ const Dali::Vector<Vector3>& point = mPath->GetPoints();
+ Property::Array::SizeType pointCount = static_cast<Property::Array::SizeType>( point.Size() );
+
+ if( array )
+ {
+ array->Reserve( pointCount );
+ for( Property::Array::SizeType i = 0; i < pointCount; ++i )
+ {
+ array->PushBack( point[i] );
+ }
+ }
+ return value;
}
- }
- else if( index == Dali::PathConstrainer::Property::CONTROL_POINTS )
- {
- Property::Array propertyArray;
- value = Property::Value(propertyArray);
- const Dali::Vector<Vector3>& point = mPath->GetControlPoints();
- size_t pointCount( point.Size() );
- for( size_t i( 0 ); i != pointCount; ++i )
+ else if( index == Dali::PathConstrainer::Property::CONTROL_POINTS )
{
- value.AppendItem( point[i] );
+ Property::Value value( Property::ARRAY );
+ Property::Array* array = value.GetArray();
+ const Dali::Vector<Vector3>& point = mPath->GetControlPoints();
+ Property::Array::SizeType pointCount = static_cast<Property::Array::SizeType>( point.Size() );
+
+ if( array )
+ {
+ array->Reserve( pointCount );
+ for( Property::Array::SizeType i = 0; i < pointCount; ++i )
+ {
+ array->PushBack( point[i] );
+ }
+ }
+ return value;
}
}
- return value;
+ return Property::Value();
}
-void PathConstrainer::SetDefaultProperty(Property::Index index, const Property::Value& propertyValue)
+Property::Value PathConstrainer::GetDefaultPropertyCurrentValue( Property::Index index ) const
+{
+ return GetDefaultProperty( index ); // Event-side only properties
+}
+
+void PathConstrainer::SetDefaultProperty( Property::Index index, const Property::Value& propertyValue )
{
if( index == Dali::PathConstrainer::Property::FORWARD )
{
}
else if( index == Dali::PathConstrainer::Property::POINTS )
{
- Property::Array propertyArray;
- propertyValue.Get(propertyArray);
-
- size_t propertyArrayCount = propertyArray.size();
- Dali::Vector<Vector3> point;
- point.Resize( propertyArrayCount );
- for( size_t i(0); i!=propertyArrayCount; ++i )
+ const Property::Array* array = propertyValue.GetArray();
+ mPath->ClearPoints();
+ if( array )
{
- propertyArray[i].Get( point[i]);
+ for( Property::Array::SizeType i = 0, count = array->Count(); i < count; ++i )
+ {
+ Vector3 point;
+ array->GetElementAt( i ).Get( point );
+ mPath->AddPoint( point );
+ }
}
- mPath->SetPoints( point );
}
else if( index == Dali::PathConstrainer::Property::CONTROL_POINTS )
{
- Property::Array propertyArray;
- propertyValue.Get(propertyArray);
-
- size_t propertyArrayCount = propertyArray.size();
- Dali::Vector<Vector3> point;
- point.Resize( propertyArrayCount );
- for( size_t i(0); i!=propertyArrayCount; ++i )
+ const Property::Array* array = propertyValue.GetArray();
+ mPath->ClearControlPoints();
+ if( array )
{
- propertyArray[i].Get( point[i]);
+ for( Property::Array::SizeType i = 0, count = array->Count(); i < count; ++i )
+ {
+ Vector3 point;
+ array->GetElementAt( i ).Get( point );
+ mPath->AddControlPoint( point );
+ }
}
- mPath->SetControlPoints( point );
}
}
-bool PathConstrainer::IsDefaultPropertyWritable(Property::Index index) const
-{
- if( index < DEFAULT_PROPERTY_COUNT )
- {
- return DEFAULT_PROPERTY_DETAILS[index].writable;
- }
-
- return false;
-}
-
-bool PathConstrainer::IsDefaultPropertyAnimatable(Property::Index index) const
-{
- if( index < DEFAULT_PROPERTY_COUNT )
- {
- return DEFAULT_PROPERTY_DETAILS[index].animatable;
- }
-
- return false;
-}
-
-bool PathConstrainer::IsDefaultPropertyAConstraintInput( Property::Index index ) const
-{
- if( index < DEFAULT_PROPERTY_COUNT )
- {
- return DEFAULT_PROPERTY_DETAILS[index].constraintInput;
- }
-
- return false;
-}
-
void PathConstrainer::Apply( Property target, Property source, const Vector2& range, const Vector2& wrap)
{
Dali::Property::Type propertyType = target.object.GetPropertyType( target.propertyIndex);
Dali::Constraint constraint = Dali::Constraint::New<Vector3>( target.object, target.propertyIndex, PathConstraintFunctor( mPath, range, wrap ) );
constraint.AddSource( Dali::Source(source.object, source.propertyIndex ) );
- constraint.SetTag( reinterpret_cast<size_t>( this ) );
- constraint.SetRemoveAction( Dali::Constraint::Discard );
+ constraint.SetTag( static_cast<uint32_t>( reinterpret_cast<uintptr_t>( this ) ) ); // taking 32bits of this as tag
+ constraint.SetRemoveAction( Dali::Constraint::DISCARD );
constraint.Apply();
}
else if( propertyType == Dali::Property::ROTATION )
Dali::Constraint constraint = Dali::Constraint::New<Quaternion>( target.object, target.propertyIndex, PathConstraintFunctor( mPath, range, mForward, wrap) );
constraint.AddSource( Dali::Source(source.object, source.propertyIndex ) );
- constraint.SetTag( reinterpret_cast<size_t>( this ) );
- constraint.SetRemoveAction( Dali::Constraint::Discard );
+ constraint.SetTag( static_cast<uint32_t>( reinterpret_cast<uintptr_t>( this ) ) ); // taking 32bits of this as tag
+ constraint.SetRemoveAction( Dali::Constraint::DISCARD );
constraint.Apply();
}