// INTERNAL INCLUDES
#include <dali/internal/event/common/property-helper.h>
#include <dali/public-api/animation/constraint.h>
+#include <dali/public-api/object/property-array.h>
+
namespace Dali
{
void LinearConstrainer::GetDefaultPropertyIndices( Property::IndexContainer& indices ) const
{
- indices.reserve( DEFAULT_PROPERTY_COUNT );
+ indices.Reserve( DEFAULT_PROPERTY_COUNT );
for ( int i = 0; i < DEFAULT_PROPERTY_COUNT; ++i )
{
- indices.push_back( i );
+ indices.PushBack( i );
}
}
Property::Value LinearConstrainer::GetDefaultProperty( Property::Index index ) const
{
- Property::Value value;
if( index == Dali::LinearConstrainer::Property::VALUE )
{
- value = Property::Value(Property::ARRAY);
+ Property::Value value( Property::ARRAY );
+ Property::Array* array = value.GetArray();
+ DALI_ASSERT_DEBUG( array ); // should always exist in this case
size_t count( mValue.Size() );
+ array->Reserve( count );
for( size_t i( 0 ); i != count; ++i )
{
- value.AppendItem( mValue[i] );
+ array->PushBack( mValue[i] );
}
+ return value;
}
else if( index == Dali::LinearConstrainer::Property::PROGRESS )
{
- value = Property::Value(Property::ARRAY);
+ Property::Value value( Property::ARRAY );
+ Property::Array* array = value.GetArray();
+ DALI_ASSERT_DEBUG( array ); // should always exist in this case
size_t count( mValue.Size() );
+ array->Reserve( count );
for( size_t i( 0 ); i != count; ++i )
{
- value.AppendItem( mProgress[i] );
+ array->PushBack( mProgress[i] );
}
+ return value;
}
- return value;
+ return Property::Value();
}
-void LinearConstrainer::SetDefaultProperty(Property::Index index, const Property::Value& propertyValue)
+void LinearConstrainer::SetDefaultProperty( Property::Index index, const Property::Value& propertyValue )
{
- if( index == Dali::LinearConstrainer::Property::VALUE )
+ const Property::Array* array = propertyValue.GetArray();
+ if( array )
{
- size_t propertyArrayCount = propertyValue.GetSize();
- mValue.Resize( propertyArrayCount );
- for( size_t i(0); i != propertyArrayCount; ++i )
+ size_t propertyArrayCount = array->Count();
+ if( index == Dali::LinearConstrainer::Property::VALUE )
{
- propertyValue.GetItem(i).Get( mValue[i] );
+ mValue.Clear(); // remove old values
+ mValue.Resize( propertyArrayCount );
+ for( size_t i(0); i != propertyArrayCount; ++i )
+ {
+ array->GetElementAt( i ).Get( mValue[ i ] );
+ }
}
- }
- else if( index == Dali::LinearConstrainer::Property::PROGRESS )
- {
- size_t propertyArrayCount = propertyValue.GetSize();
- mProgress.Resize( propertyArrayCount );
- for( size_t i(0); i != propertyArrayCount; ++i )
+ else if( index == Dali::LinearConstrainer::Property::PROGRESS )
{
- propertyValue.GetItem(i).Get( mProgress[i] );
+ mProgress.Clear(); // remove old values
+ mProgress.Resize( propertyArrayCount );
+ for( size_t i(0); i != propertyArrayCount; ++i )
+ {
+ array->GetElementAt( i ).Get( mProgress[ i ] );
+ }
}
}
}