#ifndef __DALI_INTERNAL_ANIMATION_PLAYLIST_H__
#define __DALI_INTERNAL_ANIMATION_PLAYLIST_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-// EXTERNAL INCLUDES
-#include <set>
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// INTERNAL INCLUDES
-#include <dali/internal/common/message.h>
-#include <dali/internal/event/animation/animation-finished-notifier.h>
#include <dali/public-api/animation/animation.h>
+#include <dali/public-api/common/dali-vector.h>
+#include <dali/public-api/common/vector-wrapper.h>
+#include <dali/internal/event/common/complete-notification-interface.h>
namespace Dali
{
* AnimationPlaylist provides notifications to applications when animations are finished.
* It reference-counts playing animations, to allow "fire and forget" behaviour.
*/
-class AnimationPlaylist : public AnimationFinishedNotifier
+class AnimationPlaylist : public CompleteNotificationInterface
{
public:
*/
void OnClear( Animation& animation );
- /**
- * From AnimationFinishedNotifier; emit "Finished" signal on any animations that have finished.
- * This method should be called in the event-thread; the update-thread must use AnimationFinishedMessage.
- * @post The "Finished" animations will no longer be referenced by AnimationPlaylist.
- */
- void NotifyFinishedAnimations();
-
private:
/**
// Undefined
AnimationPlaylist& operator=(const AnimationPlaylist& rhs);
+private: // from CompleteNotificationInterface
+
+ /**
+ * @copydoc CompleteNotificationInterface::NotifyCompleted()
+ */
+ virtual void NotifyCompleted();
+
private:
- std::set< Animation* > mAnimations; ///< All existing animations (not referenced)
+ Dali::Vector< Animation* > mAnimations; ///< All existing animations (not owned)
+ std::vector< Dali::Animation > mPlaylist; ///< The currently playing animations (owned through handle)
- std::set< Dali::Animation > mPlaylist; ///< The currently playing animations (reference counted)
};
} // namespace Internal