/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
{
typedef std::vector<Layer*> LayerContainer;
-typedef LayerContainer::iterator LayerIter;
-typedef LayerContainer::reverse_iterator ReverseLayerIter;
+using LayerIter = LayerContainer::iterator;
+using ReverseLayerIter = LayerContainer::reverse_iterator;
/**
* A private helper template to return an iterator to the layer passed in.
// Set the layers (possibly) new depth
for (LayerIter iter = mLayers.begin(); iter != mLayers.end(); ++iter)
{
- SceneGraph::Layer* layerPtr = const_cast< SceneGraph::Layer* >( &( (*iter)->GetSceneLayerOnStage() ) );
+ SceneGraph::Layer* layerPtr = const_cast< SceneGraph::Layer* >( &( (*iter)->GetSceneGraphLayer() ) );
layers.push_back( layerPtr );
}
// Layers are being used in a separate thread; queue a message to set order
- SetLayerDepthsMessage( mUpdateManager, layers, &( mRoot->GetSceneLayerOnStage() ) );
+ SetLayerDepthsMessage( mUpdateManager, layers, &( mRoot->GetSceneGraphLayer() ) );
}
void LayerList::SetRootLayer(Layer* rootLayer)