return mRenderer->GetDepthIndex();
}
-void ImageActor::SetCullFace(CullFaceMode mode)
-{
- mRenderer->SetFaceCullingMode( static_cast< Dali::Renderer::FaceCullingMode >( mode ) );
-}
-
-CullFaceMode ImageActor::GetCullFace() const
-{
- return static_cast< CullFaceMode >( mRenderer->GetFaceCullingMode() );
-}
-
void ImageActor::SetBlendMode( BlendingMode::Type mode )
{
mRenderer->SetBlendMode( mode );