static CameraActorPtr New( const Size& size );
/**
+ * Sets the reflection plane for the camera
+ *
+ * @param[in] plane Plane parameters
+ *
+ * @note plane.xyz are normal vector of the plane.
+ */
+ void SetReflectByPlane( const Vector4& plane );
+
+ /**
* @copydoc Dali::CameraActor::SetTargetPosition
*/
void SetTarget( const Vector3& targetPosition );
*/
const SceneGraph::Camera* GetCamera() const;
+ /**
+ * Rotate the projection.
+ * It is used in case that the target buffer direction is different from the window direction.
+ * @param [in] rotationAngle The rotation angle
+ */
+ void RotateProjection( int rotationAngle );
+
public: // properties
/**