#define DALI_INTERNAL_ACTOR_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/math/viewport.h>
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
+#include <dali/devel-api/events/gesture-devel.h>
#include <dali/internal/common/memory-pool-object-allocator.h>
#include <dali/internal/event/actors/actor-declarations.h>
#include <dali/internal/event/common/object-impl.h>
float GetMaximumSize( Dimension::Type dimension ) const;
/**
+ * @brief Sets the update size hint of an actor for partial update.
+ * @param [in] updateSizeHint The new updateSizeHint.
+ */
+ void SetUpdateSizeHint( const Vector2& updateSizeHint );
+
+ /**
+ * @brief Return the update size hint of actor
+ * @return Return the update size hint
+ */
+ Vector2 GetUpdateSizeHint() const;
+
+ /**
* @copydoc Dali::Actor::AddRenderer()
*/
uint32_t AddRenderer( Renderer& renderer );
/**
* Queries whether the actor requires the gesture type.
* @param[in] type The gesture type.
+ * @return True if the gesture is required, false otherwise.
*/
- bool IsGestureRequred( Gesture::Type type ) const;
+ bool IsGestureRequred( DevelGesture::Type type ) const;
// Signals