-#ifndef __DALI_INTERNAL_TYPE_ABSTRACTION_ENUMS_H__
-#define __DALI_INTERNAL_TYPE_ABSTRACTION_ENUMS_H__
-
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-
-//PUBLIC INCLUDES
-#include <dali/public-api/actors/renderable-actor.h>
-#include <dali/public-api/actors/blending.h>
-#include <dali/public-api/shader-effects/shader-effect.h>
+#ifndef DALI_INTERNAL_TYPE_ABSTRACTION_ENUMS_H
+#define DALI_INTERNAL_TYPE_ABSTRACTION_ENUMS_H
+
+/*
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// INTERNAL INCLUDES
+#include <dali/public-api/rendering/renderer.h>
#include <dali/internal/common/type-abstraction.h>
-#include <dali/internal/event/effects/shader-declarations.h>
namespace Dali
{
namespace Internal
{
-template <> struct ParameterType< CullFaceMode > : public BasicType< CullFaceMode > {};
-template <> struct ParameterType< BlendingMode::Type > : public BasicType< BlendingMode::Type > {};
-template <> struct ParameterType< GeometryType > : public BasicType< GeometryType > {};
-template <> struct ParameterType< ShaderSubTypes > : public BasicType< ShaderSubTypes > {};
+template <> struct ParameterType< Dali::FaceCullingMode::Type > : public BasicType< Dali::FaceCullingMode::Type > {};
+template <> struct ParameterType< Dali::BlendMode::Type > : public BasicType< Dali::BlendMode::Type > {};
+template <> struct ParameterType< Dali::DepthWriteMode::Type > : public BasicType< Dali::DepthWriteMode::Type > {};
+template <> struct ParameterType< Dali::DepthTestMode::Type > : public BasicType< Dali::DepthTestMode::Type > {};
+template <> struct ParameterType< Dali::DepthFunction::Type > : public BasicType< Dali::DepthFunction::Type > {};
+template <> struct ParameterType< Dali::StencilMode::Type > : public BasicType< Dali::StencilMode::Type > {};
+template <> struct ParameterType< Dali::StencilFunction::Type > : public BasicType< Dali::StencilFunction::Type > {};
+template <> struct ParameterType< Dali::StencilOperation::Type > : public BasicType< Dali::StencilOperation::Type > {};
} //namespace Internal
} //namespace Dali
-#endif // __DALI_INTERNAL_TYPE_ABSTRACTION_ENUMS_H__
+#endif // DALI_INTERNAL_TYPE_ABSTRACTION_ENUMS_H