}
// Placement new the object in block memory
- unsigned char* objectAddress = static_cast< unsigned char* >( mImpl->mCurrentBlock->blockMemory );
+ uint8_t* objectAddress = static_cast< uint8_t* >( mImpl->mCurrentBlock->blockMemory );
objectAddress += mImpl->mCurrentBlockSize * mImpl->mFixedSize;
mImpl->mCurrentBlockSize++;