// INTERNAL INCLUDES
#include <dali/public-api/object/ref-object.h>
+#include <dali/integration-api/context-notifier.h>
#include <dali/internal/common/owner-pointer.h>
#include <dali/internal/event/animation/animation-playlist-declarations.h>
#include <dali/internal/event/common/stage-def.h>
#include <dali/internal/update/resources/resource-manager-declarations.h>
#include <dali/public-api/common/view-mode.h>
+#include <dali/integration-api/resource-policies.h>
namespace Dali
{
class GestureEventProcessor;
class ResourceClient;
class ResourceManager;
-class FrameTime;
class FontFactory;
class ImageFactory;
class ModelFactory;
Integration::PlatformAbstraction& platform,
Integration::GlAbstraction& glAbstraction,
Integration::GlSyncAbstraction& glSyncAbstraction,
- Integration::GestureManager& gestureManager );
+ Integration::GestureManager& gestureManager,
+ ResourcePolicy::DataRetention dataRetentionPolicy );
/**
* Destructor
~Core();
/**
+ * @copydoc Dali::Integration::Core::GetContextNotifier()
+ */
+ Integration::ContextNotifierInterface* GetContextNotifier();
+
+ /**
* @copydoc Dali::Integration::Core::ContextCreated()
*/
void ContextCreated();
/**
- * @copydoc Dali::Integration::Core::ContextToBeDestroyed()
+ * @copydoc Dali::Integration::Core::ContextDestroyed()
*/
- void ContextToBeDestroyed();
+ void ContextDestroyed();
+
+ /**
+ * @copydoc Dali::Integration::Core::RecoverFromContextLoss()
+ */
+ void RecoverFromContextLoss();
/**
* @copydoc Dali::Integration::Core::SurfaceResized(unsigned int, unsigned int)
/**
* @copydoc Dali::Integration::Core::Update()
*/
- void Update( Integration::UpdateStatus& status );
+ void Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, Integration::UpdateStatus& status );
/**
* @copydoc Dali::Integration::Core::Render()
void Resume();
/**
+ * @copydoc Dali::Integration::Core::SceneCreated()
+ */
+ void SceneCreated();
+
+ /**
* @copydoc Dali::Integration::Core::QueueEvent(const Integration::Event&)
*/
void QueueEvent( const Integration::Event& event );
unsigned int GetMaximumUpdateCount() const;
/**
- * @copydoc Dali::Integration::Core::Sleep()
- */
- void Sleep();
-
- /**
- * @copydoc Dali::Integration::Core::Wake()
- */
- void WakeUp();
-
- /**
- * @copydoc Dali::Integration::Core::VSync()
- */
- void VSync( unsigned int frameNumber, unsigned int seconds, unsigned int microseconds );
-
- /**
* @copydoc Dali::Integration::Core::GetSystemOverlay()
*/
Integration::SystemOverlay& GetSystemOverlay();
NotificationManager* mNotificationManager; ///< Notification manager
AnimationPlaylistOwner mAnimationPlaylist; ///< For 'Fire and forget' animation support
OwnerPointer<PropertyNotificationManager> mPropertyNotificationManager; ///< For safe signal emmision of property changed notifications
- FrameTime* mFrameTime; ///< Time when we render
FontFactory* mFontFactory; ///< font resource factory
ImageFactory* mImageFactory; ///< Image resource factory
ModelFactory* mModelFactory; ///< Model resource factory