Revert "[Tizen] Implement partial update"
[platform/core/uifw/dali-core.git] / dali / internal / common / core-impl.cpp
old mode 100755 (executable)
new mode 100644 (file)
index 863c7e5..b78b515
@@ -89,8 +89,7 @@ Core::Core( RenderController& renderController,
             ResourcePolicy::DataRetention dataRetentionPolicy,
             Integration::RenderToFrameBuffer renderToFboEnabled,
             Integration::DepthBufferAvailable depthBufferAvailable,
-            Integration::StencilBufferAvailable stencilBufferAvailable,
-            Integration::PartialUpdateAvailable partialUpdateAvailable )
+            Integration::StencilBufferAvailable stencilBufferAvailable )
 : mRenderController( renderController ),
   mPlatform(platform),
   mProcessingEvent(false),
@@ -110,7 +109,7 @@ Core::Core( RenderController& renderController,
 
   mRenderTaskProcessor = new SceneGraph::RenderTaskProcessor();
 
-  mRenderManager = RenderManager::New( glAbstraction, glSyncAbstraction, glContextHelperAbstraction, depthBufferAvailable, stencilBufferAvailable, partialUpdateAvailable );
+  mRenderManager = RenderManager::New( glAbstraction, glSyncAbstraction, glContextHelperAbstraction, depthBufferAvailable, stencilBufferAvailable );
 
   RenderQueue& renderQueue = mRenderManager->GetRenderQueue();
 
@@ -231,9 +230,9 @@ void Core::Update( float elapsedSeconds, uint32_t lastVSyncTimeMilliseconds, uin
   // Any message to update will wake it up anyways
 }
 
-void Core::Render( RenderStatus& status, bool forceClear )
+void Core::Render( RenderStatus& status, bool forceClear, bool uploadOnly )
 {
-  mRenderManager->Render( status, forceClear );
+  mRenderManager->Render( status, forceClear, uploadOnly );
 }
 
 void Core::SceneCreated()