/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/internal/update/common/discard-queue.h>
#include <dali/internal/update/common/texture-cache-dispatcher.h>
#include <dali/internal/update/manager/update-manager.h>
+#include <dali/internal/update/manager/render-task-processor.h>
#include <dali/internal/update/resources/resource-manager.h>
#include <dali/internal/render/common/performance-monitor.h>
mRenderManager = RenderManager::New( glAbstraction, glSyncAbstraction, *mTextureUploadedQueue );
+ mRenderTaskProcessor = new SceneGraph::RenderTaskProcessor();
+
RenderQueue& renderQueue = mRenderManager->GetRenderQueue();
TextureCache& textureCache = mRenderManager->GetTextureCache();
renderController,
*mRenderManager,
renderQueue,
- *mTextureCacheDispatcher );
+ *mTextureCacheDispatcher,
+ *mRenderTaskProcessor );
mRenderManager->SetShaderSaver( *mUpdateManager );
if( tls )
{
tls->Remove();
+ delete tls;
}
// Stop relayout requests being raised on stage destruction
delete mTextureCacheDispatcher;
delete mUpdateManager;
delete mRenderManager;
+ delete mRenderTaskProcessor;
delete mTextureUploadedQueue;
}
void Core::SurfaceResized( unsigned int width, unsigned int height )
{
- mStage->SetSize( width, height );
- mRelayoutController->SetStageSize( width, height );
+ mStage->SurfaceResized( width, height );
+
+ // The stage-size may be less than surface-size (reduced by top-margin)
+ Vector2 size = mStage->GetSize();
+ mRelayoutController->SetStageSize( size.width, size.height );
+}
+
+void Core::SetTopMargin( unsigned int margin )
+{
+ mStage->SetTopMargin( margin );
+
+ // The stage-size may be less than surface-size (reduced by top-margin)
+ Vector2 size = mStage->GetSize();
+ mRelayoutController->SetStageSize( size.width, size.height );
}
void Core::SetDpi( unsigned int dpiHorizontal, unsigned int dpiVertical )
// Guard against calls to ProcessEvents() during ProcessEvents()
if( mProcessingEvent )
{
- DALI_LOG_ERROR( "ProcessEvents should not be called from within ProcessEvents!" );
+ DALI_LOG_ERROR( "ProcessEvents should not be called from within ProcessEvents!\n" );
mRenderController.RequestProcessEventsOnIdle();
return;
}
void Core::CreateThreadLocalStorage()
{
// a pointer to the ThreadLocalStorage object will be stored in TLS
- // and automatically deleted when the thread is killed
+ // The ThreadLocalStorage object should be deleted by the Core destructor
new ThreadLocalStorage(this);
}