BlendingOptions::BlendingOptions()
: mBitmask( 0u ),
- mBlendColor( NULL )
+ mBlendColor( nullptr )
{
SetBlendFunc( BlendFactor::SRC_ALPHA, BlendFactor::ONE_MINUS_SRC_ALPHA,
BlendFactor::ONE, BlendFactor::ONE_MINUS_SRC_ALPHA );
{
if( Color::TRANSPARENT == color )
{
- mBlendColor = NULL;
+ mBlendColor = nullptr;
}
else
{