#endif
#include <dali/devel-api/threading/mutex.h>
#include <dali/public-api/object/weak-handle.h>
+#include <dali/public-api/rendering/texture.h>
// INTERNAL INCLUDES
#include <dali/devel-api/adaptor-framework/canvas-renderer-drawable.h>
#include <dali/devel-api/adaptor-framework/canvas-renderer.h>
-#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
#include <dali/internal/canvas-renderer/common/canvas-renderer-impl.h>
#include <dali/internal/canvas-renderer/common/drawable-group-impl.h>
+#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
namespace Dali
{
bool Commit() override;
/**
- * @copydoc Dali::CanvasRenderer::GetPixelBuffer()
+ * @copydoc Dali::CanvasRenderer::GetRasterizedTexture()
*/
- Devel::PixelBuffer GetPixelBuffer() override;
+ Dali::Texture GetRasterizedTexture() override;
/**
* @copydoc Dali::CanvasRenderer::AddDrawable()
#endif
private:
- Devel::PixelBuffer mPixelBuffer;
- Dali::Mutex mMutex;
-
#ifdef THORVG_SUPPORT
+ Devel::PixelBuffer mPixelBuffer;
+ Dali::Texture mRasterizedTexture;
+ Dali::Mutex mMutex;
std::unique_ptr<tvg::SwCanvas> mTvgCanvas;
tvg::Scene* mTvgRoot;
#endif