// INTERNAL INCLUDES
#include <dali/devel-api/adaptor-framework/canvas-renderer-drawable.h>
#include <dali/devel-api/adaptor-framework/canvas-renderer.h>
+#include <dali/devel-api/adaptor-framework/native-image-source-queue.h>
#include <dali/internal/canvas-renderer/common/canvas-renderer-impl.h>
#include <dali/internal/canvas-renderer/common/drawable-group-impl.h>
-#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
namespace Dali
{
private:
#ifdef THORVG_SUPPORT
- Devel::PixelBuffer mPixelBuffer;
- Dali::Texture mRasterizedTexture;
- Dali::Mutex mMutex;
- std::unique_ptr<tvg::SwCanvas> mTvgCanvas;
- tvg::Scene* mTvgRoot;
+ Dali::Texture mRasterizedTexture;
+ Dali::Mutex mMutex;
+ std::unique_ptr<tvg::SwCanvas> mTvgCanvas;
+ tvg::Scene* mTvgRoot;
+ Dali::NativeImageSourceQueuePtr mNativeImageQueue;
#endif
DrawableGroup::DrawableVector mDrawables;