virtual bool AddCubicTo(Vector2 controlPoint1, Vector2 controlPoint2, Vector2 endPoint);
/**
- * @copydoc Dali::CanvasRenderer::Shape::AddClose
+ * @copydoc Dali::CanvasRenderer::Shape::Close
*/
virtual bool Close();
/**
+ * @copydoc Dali::CanvasRenderer::Shape::ResetPath
+ */
+ virtual bool ResetPath();
+
+ /**
* @copydoc Dali::CanvasRenderer::Shape::SetFillColor
*/
virtual bool SetFillColor(Vector4 color);