return false;
}
+bool Shape::ResetPath()
+{
+ return false;
+}
+
bool Shape::SetFillColor(Vector4 color)
{
return false;
return Vector4(0, 0, 0, 0);
}
+bool Shape::SetFillGradient(Dali::CanvasRenderer::Gradient& gradient)
+{
+ return false;
+}
+
+Dali::CanvasRenderer::Gradient Shape::GetFillGradient() const
+{
+ return Dali::CanvasRenderer::Gradient();
+}
+
bool Shape::SetFillRule(Dali::CanvasRenderer::Shape::FillRule rule)
{
return false;
return Vector4(0, 0, 0, 0);
}
+bool Shape::SetStrokeGradient(Dali::CanvasRenderer::Gradient& gradient)
+{
+ return false;
+}
+
+Dali::CanvasRenderer::Gradient Shape::GetStrokeGradient() const
+{
+ return Dali::CanvasRenderer::Gradient();
+}
+
bool Shape::SetStrokeDash(const Dali::Vector<float> dashPattern)
{
return false;