// EXTERNAL INCLUDES
#include <pthread.h>
#include <semaphore.h>
+#include <atomic>
#include <stdint.h>
#include <dali/devel-api/threading/conditional-wait.h>
#include <dali/integration-api/core.h>
/**
* Constructor
*/
- CombinedUpdateRenderController( AdaptorInternalServices& adaptorInterfaces, const EnvironmentOptions& environmentOptions );
+ CombinedUpdateRenderController( AdaptorInternalServices& adaptorInterfaces, const EnvironmentOptions& environmentOptions, ThreadMode threadMode );
/**
* Non virtual destructor. Not intended as base class.
/**
* @copydoc ThreadControllerInterface::Initialize()
*/
- virtual void Initialize();
+ void Initialize() override;
/**
* @copydoc ThreadControllerInterface::Start()
*/
- virtual void Start();
+ void Start() override;
/**
* @copydoc ThreadControllerInterface::Pause()
*/
- virtual void Pause();
+ void Pause() override;
/**
* @copydoc ThreadControllerInterface::Resume()
*/
- virtual void Resume();
+ void Resume() override;
/**
* @copydoc ThreadControllerInterface::Stop()
*/
- virtual void Stop();
+ void Stop() override;
/**
* @copydoc ThreadControllerInterface::RequestUpdate()
*/
- virtual void RequestUpdate();
+ void RequestUpdate() override;
/**
* @copydoc ThreadControllerInterface::RequestUpdateOnce()
*/
- virtual void RequestUpdateOnce( UpdateMode updateMode );
+ void RequestUpdateOnce( UpdateMode updateMode ) override;
/**
* @copydoc ThreadControllerInterface::ReplaceSurface()
*/
- virtual void ReplaceSurface( Dali::RenderSurfaceInterface* surface );
+ void ReplaceSurface( Dali::RenderSurfaceInterface* surface ) override;
+
+ /**
+ * @copydoc ThreadControllerInterface::DeleteSurface()
+ */
+ void DeleteSurface( Dali::RenderSurfaceInterface* surface ) override;
/**
* @copydoc ThreadControllerInterface::ResizeSurface()
*/
- virtual void ResizeSurface();
+ void ResizeSurface() override;
/**
* @copydoc ThreadControllerInterface::WaitForGraphicsInitialization()
*/
- virtual void WaitForGraphicsInitialization();
+ void WaitForGraphicsInitialization() override;
/**
* @copydoc ThreadControllerInterface::SetRenderRefreshRate()
*/
- virtual void SetRenderRefreshRate( unsigned int numberOfFramesPerRender );
+ void SetRenderRefreshRate( unsigned int numberOfFramesPerRender ) override;
/**
* @copydoc ThreadControllerInterface::SetPreRenderCallback
/**
* @copydoc ThreadControllerInterface::AddSurface()
*/
- virtual void AddSurface( Dali::RenderSurfaceInterface* surface );
+ void AddSurface( Dali::RenderSurfaceInterface* surface ) override;
private:
void SurfaceReplaced();
/**
+ * Checks to see if the surface needs to be deleted.
+ * This will lock the mutex in mUpdateRenderThreadWaitCondition.
+ *
+ * @return Pointer to the deleted surface, nullptr otherwise
+ */
+ Dali::RenderSurfaceInterface* ShouldSurfaceBeDeleted();
+
+ /**
+ * Called by the Update/Render thread after a surface has been deleted.
+ *
+ * This will lock the mutex in mEventThreadWaitCondition
+ */
+ void SurfaceDeleted();
+
+ /**
* Checks to see if the surface needs to be resized.
* This will lock the mutex in mUpdateRenderThreadWaitCondition.
*
/**
* @copydoc ThreadSynchronizationInterface::PostRenderComplete()
*/
- virtual void PostRenderComplete();
+ void PostRenderComplete() override;
/////////////////////////////////////////////////////////////////////////////////////////////////
//// Called by the Render Thread if post-rendering is required
/**
* @copydoc ThreadSynchronizationInterface::PostRenderStarted()
*/
- virtual void PostRenderStarted();
+ void PostRenderStarted() override;
/**
* @copydoc ThreadSynchronizationInterface::PostRenderStarted()
*/
- virtual void PostRenderWaitForCompletion();
+ void PostRenderWaitForCompletion() override;
private:
unsigned int mUpdateRequestCount; ///< Count of update-requests we have received to ensure we do not go to sleep too early.
unsigned int mRunning; ///< Read and set on the event-thread only to state whether we are running.
+ ThreadMode mThreadMode; ///< Whether the thread runs continuously or runs when it is requested.
+
//
// NOTE: cannot use booleans as these are used from multiple threads, must use variable with machine word size for atomic read/write
//
volatile unsigned int mUseElapsedTimeAfterWait; ///< Whether we should use the elapsed time after waiting (set by the event-thread, read by the update-render-thread).
Dali::RenderSurfaceInterface* volatile mNewSurface; ///< Will be set to the new-surface if requested (set by the event-thread, read & cleared by the update-render thread).
+ Dali::RenderSurfaceInterface* volatile mDeletedSurface; ///< Will be set to the deleted surface if requested (set by the event-thread, read & cleared by the update-render thread).
volatile unsigned int mPostRendering; ///< Whether post-rendering is taking place (set by the event & render threads, read by the render-thread).
volatile unsigned int mSurfaceResized; ///< Will be set to resize the surface (set by the event-thread, read & cleared by the update-render thread).
volatile unsigned int mUploadWithoutRendering; ///< Will be set to upload the resource only (with no rendering)
volatile unsigned int mFirstFrameAfterResume; ///< Will be set to check the first frame after resume (for log)
+
+ std::vector<Rect<int>> mDamagedRects; ///< Keeps collected damaged render items rects for one render pass
};
} // namespace Adaptor