[Tizen] Do not reset mPostRendering in ResizeSurface
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / combined-update-render-controller.cpp
index 2f970cb..8d73e51 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -25,7 +25,6 @@
 #include "dali/public-api/common/dali-common.h"
 
 // INTERNAL INCLUDES
-#include <dali/devel-api/adaptor-framework/thread-settings.h>
 #include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
 #include <dali/internal/adaptor/common/adaptor-internal-services.h>
 #include <dali/internal/adaptor/common/combined-update-render-controller-debug.h>
@@ -34,6 +33,7 @@
 #include <dali/internal/graphics/gles/egl-implementation.h>
 #include <dali/internal/system/common/environment-options.h>
 #include <dali/internal/system/common/time-service.h>
+#include <dali/internal/thread/common/thread-settings-impl.h>
 #include <dali/internal/window-system/common/window-impl.h>
 
 namespace Dali
@@ -106,6 +106,7 @@ CombinedUpdateRenderController::CombinedUpdateRenderController(AdaptorInternalSe
   mDefaultHalfFrameNanoseconds(0u),
   mUpdateRequestCount(0u),
   mRunning(FALSE),
+  mThreadId(0),
   mThreadMode(threadMode),
   mUpdateRenderRunCount(0),
   mDestroyUpdateRenderThread(FALSE),
@@ -366,7 +367,6 @@ void CombinedUpdateRenderController::ResizeSurface()
 
   {
     ConditionalWait::ScopedLock lock(mUpdateRenderThreadWaitCondition);
-    mPostRendering = FALSE; // Clear the post-rendering flag as Update/Render thread will resize the surface now
     // Surface is resized and the surface resized count is increased.
     mSurfaceResized++;
     mUpdateRenderThreadWaitCondition.Notify(lock);
@@ -408,6 +408,11 @@ void CombinedUpdateRenderController::AddSurface(Dali::RenderSurfaceInterface* su
   }
 }
 
+int32_t CombinedUpdateRenderController::GetThreadId() const
+{
+  return mThreadId;
+}
+
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 // EVENT THREAD
 ///////////////////////////////////////////////////////////////////////////////////////////////////
@@ -498,7 +503,8 @@ void CombinedUpdateRenderController::ProcessSleepRequest()
 
 void CombinedUpdateRenderController::UpdateRenderThread()
 {
-  SetThreadName("RenderThread\0");
+  ThreadSettings::SetThreadName("RenderThread\0");
+  mThreadId = ThreadSettings::GetThreadId();
 
   // Install a function for logging
   mEnvironmentOptions.InstallLogFunction();
@@ -544,6 +550,11 @@ void CombinedUpdateRenderController::UpdateRenderThread()
   {
     LOG_UPDATE_RENDER_TRACE;
 
+    // For thread safe
+    bool                          uploadOnly     = mUploadWithoutRendering;
+    unsigned int                  surfaceResized = mSurfaceResized;
+    Dali::RenderSurfaceInterface* deletedSurface = ShouldSurfaceBeDeleted();
+
     // Performance statistics are logged upon a VSYNC tick so use this point for a VSync marker
     AddPerformanceMarker(PerformanceInterface::VSYNC);
 
@@ -574,8 +585,7 @@ void CombinedUpdateRenderController::UpdateRenderThread()
       // Then create a new pixmap/window and new surface
       // If the new surface has a different display connection, then the context will be lost
       mAdaptorInterfaces.GetDisplayConnectionInterface().Initialize();
-      newSurface->InitializeGraphics();
-      newSurface->MakeContextCurrent();
+      graphics.ActivateSurfaceContext(newSurface);
       // TODO: ReplaceGraphicsSurface doesn't work, InitializeGraphics()
       // already creates new surface window, the surface and the context.
       // We probably don't need ReplaceGraphicsSurface at all.
@@ -617,12 +627,15 @@ void CombinedUpdateRenderController::UpdateRenderThread()
     Integration::UpdateStatus updateStatus;
 
     AddPerformanceMarker(PerformanceInterface::UPDATE_START);
+    TRACE_UPDATE_RENDER_BEGIN("DALI_UPDATE");
     mCore.Update(frameDelta,
                  currentTime,
                  nextFrameTime,
                  updateStatus,
                  renderToFboEnabled,
-                 isRenderingToFbo);
+                 isRenderingToFbo,
+                 uploadOnly);
+    TRACE_UPDATE_RENDER_END("DALI_UPDATE");
     AddPerformanceMarker(PerformanceInterface::UPDATE_END);
 
     unsigned int keepUpdatingStatus = updateStatus.KeepUpdating();
@@ -666,18 +679,17 @@ void CombinedUpdateRenderController::UpdateRenderThread()
     Integration::RenderStatus renderStatus;
 
     AddPerformanceMarker(PerformanceInterface::RENDER_START);
+    TRACE_UPDATE_RENDER_BEGIN("DALI_RENDER");
 
     // Upload shared resources
-    mCore.PreRender(renderStatus, mForceClear, mUploadWithoutRendering);
+    mCore.PreRender(renderStatus, mForceClear);
 
-    if(!mUploadWithoutRendering)
+    if(!uploadOnly || surfaceResized)
     {
       // Go through each window
       WindowContainer windows;
       mAdaptorInterfaces.GetWindowContainerInterface(windows);
 
-      bool sceneSurfaceResized;
-
       for(auto&& window : windows)
       {
         Dali::Integration::Scene      scene         = window->GetScene();
@@ -687,10 +699,7 @@ void CombinedUpdateRenderController::UpdateRenderThread()
         {
           Integration::RenderStatus windowRenderStatus;
 
-          // Get Surface Resized flag
-          sceneSurfaceResized = scene.IsSurfaceRectChanged();
-
-          windowSurface->InitializeGraphics();
+          const bool sceneSurfaceResized = scene.IsSurfaceRectChanged();
 
           // clear previous frame damaged render items rects, buffer history is tracked on surface level
           mDamagedRects.clear();
@@ -706,18 +715,10 @@ void CombinedUpdateRenderController::UpdateRenderThread()
           // Switch to the context of the surface, merge damaged areas for previous frames
           windowSurface->PreRender(sceneSurfaceResized, mDamagedRects, clippingRect); // Switch GL context
 
-          if(clippingRect.IsEmpty())
-          {
-            mDamagedRects.clear();
-          }
-
           // Render the surface
           mCore.RenderScene(windowRenderStatus, scene, false, clippingRect);
 
-          if(windowRenderStatus.NeedsPostRender())
-          {
-            windowSurface->PostRender(false, false, sceneSurfaceResized, mDamagedRects); // Swap Buffer with damage
-          }
+          // Buffer swapping now happens when the surface render target is presented.
 
           // If surface is resized, the surface resized count is decreased.
           if(DALI_UNLIKELY(sceneSurfaceResized))
@@ -728,13 +729,16 @@ void CombinedUpdateRenderController::UpdateRenderThread()
       }
     }
 
-    mCore.PostRender(mUploadWithoutRendering);
+    if(!uploadOnly)
+    {
+      graphics.PostRender();
+    }
+
+    mCore.PostRender();
 
     //////////////////////////////
     // DELETE SURFACE
     //////////////////////////////
-
-    Dali::RenderSurfaceInterface* deletedSurface = ShouldSurfaceBeDeleted();
     if(DALI_UNLIKELY(deletedSurface))
     {
       LOG_UPDATE_RENDER_TRACE_FMT("Deleting Surface");
@@ -744,6 +748,7 @@ void CombinedUpdateRenderController::UpdateRenderThread()
       SurfaceDeleted();
     }
 
+    TRACE_UPDATE_RENDER_END("DALI_RENDER");
     AddPerformanceMarker(PerformanceInterface::RENDER_END);
 
     mForceClear = false;