#include <dali/integration-api/adaptor-framework/adaptor.h>
// EXTERNAL INCLUDES
+#include <dali/public-api/object/object-registry.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
Adaptor& Adaptor::New( Window window )
{
- return New( window, Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS );
-}
-
-Adaptor& Adaptor::New( Window window, Configuration::ContextLoss configuration )
-{
Internal::Adaptor::SceneHolder* sceneHolder = &Dali::GetImplementation( window );
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), configuration, NULL );
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), NULL );
return *adaptor;
}
Adaptor& Adaptor::New( Window window, const Dali::RenderSurfaceInterface& surface )
{
- return New( window, surface, Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS );
-}
-
-Adaptor& Adaptor::New( Window window, const Dali::RenderSurfaceInterface& surface, Configuration::ContextLoss configuration )
-{
Internal::Adaptor::SceneHolder* sceneHolder = &Dali::GetImplementation( window );
Dali::RenderSurfaceInterface* pSurface = const_cast<Dali::RenderSurfaceInterface *>(&surface);
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), pSurface, configuration, NULL );
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), pSurface, NULL );
return *adaptor;
}
Adaptor& Adaptor::New( Dali::Integration::SceneHolder window )
{
- return New( window, Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS );
-}
-
-Adaptor& Adaptor::New( Dali::Integration::SceneHolder window, Configuration::ContextLoss configuration )
-{
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( window, configuration, NULL );
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New( window, NULL );
return *adaptor;
}
Adaptor& Adaptor::New( Dali::Integration::SceneHolder window, const Dali::RenderSurfaceInterface& surface )
{
- return New( window, surface, Configuration::APPLICATION_DOES_NOT_HANDLE_CONTEXT_LOSS );
-}
-
-Adaptor& Adaptor::New( Dali::Integration::SceneHolder window, const Dali::RenderSurfaceInterface& surface, Configuration::ContextLoss configuration )
-{
Dali::RenderSurfaceInterface* pSurface = const_cast<Dali::RenderSurfaceInterface *>(&surface);
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( window, pSurface, configuration, NULL );
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New( window, pSurface, NULL );
return *adaptor;
}
bool Adaptor::AddIdle( CallbackBase* callback, bool hasReturnValue )
{
+ DALI_ASSERT_ALWAYS( IsAvailable() && "Adaptor not instantiated" );
return mImpl->AddIdle( callback, hasReturnValue, false );
}
-bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode )
+bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow )
{
- return mImpl->AddWindow( childWindow, childWindowName, childWindowClassName, childWindowMode );
+ DALI_ASSERT_ALWAYS( IsAvailable() && "Adaptor not instantiated" );
+ return mImpl->AddWindow( childWindow );
}
void Adaptor::RemoveIdle( CallbackBase* callback )
{
+ DALI_ASSERT_ALWAYS( IsAvailable() && "Adaptor not instantiated" );
mImpl->RemoveIdle( callback );
}
void Adaptor::ProcessIdle()
{
+ DALI_ASSERT_ALWAYS( IsAvailable() && "Adaptor not instantiated" );
mImpl->ProcessIdle();
}
return mImpl->GetSceneHolders();
}
+Dali::ObjectRegistry Adaptor::GetObjectRegistry() const
+{
+ return mImpl->GetObjectRegistry();
+}
+
void Adaptor::OnWindowShown()
{
mImpl->OnWindowShown();