Merge "Support multiple surfaces for partial update" into devel/master
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.h
old mode 100644 (file)
new mode 100755 (executable)
index 1d65f27..cf81f7c
@@ -100,22 +100,18 @@ public:
    * @param[in]  surface             A render surface can be one of the following
    *                                  - Pixmap, adaptor will use existing Pixmap to draw on to
    *                                  - Window, adaptor will use existing Window to draw on to
-   * @param[in]  configuration       The context loss configuration ( to choose resource discard policy )
    * @param[in]  environmentOptions  A pointer to the environment options. If NULL then one is created.
    */
   static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
                              Dali::RenderSurfaceInterface* surface,
-                             Dali::Configuration::ContextLoss configuration,
                              EnvironmentOptions* environmentOptions );
 
   /**
    * Creates a New Adaptor
    * @param[in]  window              The window handle
-   * @param[in]  configuration       The context loss configuration ( to choose resource discard policy )
    * @param[in]  environmentOptions  A pointer to the environment options. If NULL then one is created.
    */
   static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
-                             Dali::Configuration::ContextLoss configuration,
                              EnvironmentOptions* environmentOptions );
 
   /**
@@ -125,33 +121,28 @@ public:
    * @param[in]  surface             A render surface can be one of the following
    *                                  - Pixmap, adaptor will use existing Pixmap to draw on to
    *                                  - Window, adaptor will use existing Window to draw on to
-   * @param[in]  configuration       The context loss configuration ( to choose resource discard policy )
    * @param[in]  environmentOptions  A pointer to the environment options. If NULL then one is created.
    */
   static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
                              Dali::Integration::SceneHolder window,
                              Dali::RenderSurfaceInterface* surface,
-                             Dali::Configuration::ContextLoss configuration,
                              EnvironmentOptions* environmentOptions );
 
   /**
    * Creates a New Adaptor
    * @param[in]  graphicsFactory     A factory that creates the graphics interface
    * @param[in]  window              The window handle
-   * @param[in]  configuration       The context loss configuration ( to choose resource discard policy )
    * @param[in]  environmentOptions  A pointer to the environment options. If NULL then one is created.
    */
   static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
                              Dali::Integration::SceneHolder window,
-                             Dali::Configuration::ContextLoss configuration,
                              EnvironmentOptions* environmentOptions );
 
   /**
    * 2-step initialisation, this should be called after creating an adaptor instance.
    * @param[in]  graphicsFactory     A factory that creates the graphics interface
-   * @param[in]  configuration       The context loss configuration ( to choose resource discard policy )
    */
-  void Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration::ContextLoss configuration );
+  void Initialize( GraphicsFactory& graphicsFactory );
 
   /**
    * Virtual destructor.
@@ -217,7 +208,7 @@ public: // AdaptorInternalServices implementation
   /**
    * @copydoc Dali::EventFeeder::FeedKeyEvent()
    */
-  virtual void FeedKeyEvent( KeyEvent& keyEvent );
+  virtual void FeedKeyEvent( Dali::KeyEvent& keyEvent );
 
   /**
    * @copydoc Dali::Adaptor::ReplaceSurface()
@@ -249,14 +240,8 @@ public: // AdaptorInternalServices implementation
   /**
    * Adds a new Window instance to the Adaptor
    * @param[in]  childWindow The child window instance
-   * @param[in]  childWindowName The child window title/name
-   * @param[in]  childWindowClassName The class name that the child window belongs to
-   * @param[in]  childWindowMode The mode of the child window
    */
-  virtual bool AddWindow( Dali::Integration::SceneHolder childWindow,
-                          const std::string& childWindowName,
-                          const std::string& childWindowClassName,
-                          bool childWindowMode );
+  virtual bool AddWindow( Dali::Integration::SceneHolder childWindow );
 
   /**
    * Removes an existing Window instance from the Adaptor
@@ -694,6 +679,7 @@ private: // Data
   ThreadMode                            mThreadMode;                  ///< The thread mode
   const bool                            mEnvironmentOptionsOwned:1;   ///< Whether we own the EnvironmentOptions (and thus, need to delete it)
   bool                                  mUseRemoteSurface:1;          ///< whether the remoteSurface is used or not
+  Dali::LayoutDirection::Type           mRootLayoutDirection;         ///< LayoutDirection of window
 
   std::unique_ptr<Integration::AddOnManager> mAddOnManager;           ///< Pointer to the addon manager