/**
* @copydoc Dali::Adaptor::AddIdle()
*/
- virtual bool AddIdle(CallbackBase* callback, bool hasReturnValue, bool forceAdd);
+ virtual bool AddIdle(CallbackBase* callback, bool hasReturnValue);
/**
* Adds a new Window instance to the Adaptor
void SetupSystemInformation();
/**
+ * Remove system information if needs
+ */
+ void RemoveSystemInformation();
+
+ /**
* Adds a callback to be run when entering an idle state.
*
* A callback of the following type should be used:
* @endcode
* This callback will be called repeatedly as long as it returns true. A return of 0 deletes this callback.
*/
- bool AddIdleEnterer(CallbackBase* callback, bool forceAdd);
+ bool AddIdleEnterer(CallbackBase* callback);
/**
* Removes a previously added the idle enterer callback.