*/
void QueueCoreEvent(const Dali::Integration::Event& event) override;
-private: // From Dali::Integration::RenderController
+public: // From Dali::Integration::RenderController
/**
* @copydoc Dali::Integration::RenderController::RequestUpdate()
*/
void SetupSystemInformation();
/**
+ * Remove system information if needs
+ */
+ void RemoveSystemInformation();
+
+ /**
* Adds a callback to be run when entering an idle state.
*
* A callback of the following type should be used: