Add environment variables for Pinch and Rotation gesture
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.cpp
index 2c297e0..cd0cd02 100755 (executable)
@@ -41,6 +41,7 @@
 #include <dali/internal/system/common/thread-controller.h>
 #include <dali/internal/system/common/performance-interface-factory.h>
 #include <dali/internal/adaptor/common/lifecycle-observer.h>
+#include <dali/internal/adaptor/common/thread-controller-interface.h>
 
 #include <dali/internal/graphics/gles/egl-graphics-factory.h>
 #include <dali/internal/graphics/gles/egl-graphics.h> // Temporary until Core is abstracted
@@ -281,6 +282,26 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
   {
     Integration::SetPinchGestureMinimumDistance( mEnvironmentOptions->GetMinimumPinchDistance() );
   }
+  if( mEnvironmentOptions->GetMinimumPinchTouchEvents() >= 0 )
+  {
+    Integration::SetPinchGestureMinimumTouchEvents( mEnvironmentOptions->GetMinimumPinchTouchEvents() );
+  }
+  if( mEnvironmentOptions->GetMinimumPinchTouchEventsAfterStart() >= 0 )
+  {
+    Integration::SetPinchGestureMinimumTouchEventsAfterStart( mEnvironmentOptions->GetMinimumPinchTouchEventsAfterStart() );
+  }
+  if( mEnvironmentOptions->GetMinimumRotationTouchEvents() >= 0 )
+  {
+    Integration::SetRotationGestureMinimumTouchEvents( mEnvironmentOptions->GetMinimumRotationTouchEvents() );
+  }
+  if( mEnvironmentOptions->GetMinimumRotationTouchEventsAfterStart() >= 0 )
+  {
+    Integration::SetRotationGestureMinimumTouchEventsAfterStart( mEnvironmentOptions->GetMinimumRotationTouchEventsAfterStart() );
+  }
+  if( mEnvironmentOptions->GetLongPressMinimumHoldingTime() >= 0 )
+  {
+    Integration::SetLongPressMinimumHoldingTime( mEnvironmentOptions->GetLongPressMinimumHoldingTime() );
+  }
 
   // Set max texture size
   if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
@@ -889,11 +910,10 @@ void Adaptor::RequestUpdate( bool forceUpdate )
     case PAUSED:
     case PAUSED_WHILE_HIDDEN:
     {
-      // When Dali applications are partially visible behind the lock-screen,
-      // the indicator must be updated (therefore allow updates in the PAUSED state)
       if( forceUpdate )
       {
-        mThreadController->RequestUpdateOnce();
+        // Update (and resource upload) without rendering
+        mThreadController->RequestUpdateOnce( UpdateMode::SKIP_RENDER );
       }
       break;
     }
@@ -1060,11 +1080,19 @@ void Adaptor::UnregisterProcessor( Integration::Processor& processor )
   GetCore().UnregisterProcessor(processor);
 }
 
+bool Adaptor::IsMultipleWindowSupported() const
+{
+  auto eglGraphics = static_cast<EglGraphics *>( mGraphics );
+  EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
+  bool ret = eglImpl.IsSurfacelessContextSupported();
+  return ret;
+}
+
 void Adaptor::RequestUpdateOnce()
 {
   if( mThreadController )
   {
-    mThreadController->RequestUpdateOnce();
+    mThreadController->RequestUpdateOnce( UpdateMode::NORMAL );
   }
 }