Fix the crash when it assumes the platform does not support multiple windows as GL...
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.cpp
index 6256e04..cbcc87a 100755 (executable)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -39,6 +39,7 @@
 #include <dali/internal/system/common/thread-controller.h>
 #include <dali/internal/system/common/performance-interface-factory.h>
 #include <dali/internal/adaptor/common/lifecycle-observer.h>
+#include <dali/internal/adaptor/common/thread-controller-interface.h>
 
 #include <dali/internal/graphics/gles/egl-graphics-factory.h>
 #include <dali/internal/graphics/gles/egl-graphics.h> // Temporary until Core is abstracted
@@ -56,6 +57,7 @@
 #include <dali/internal/clipboard/common/clipboard-impl.h>
 #include <dali/internal/system/common/object-profiler.h>
 #include <dali/internal/window-system/common/display-connection.h>
+#include <dali/internal/window-system/common/display-utils.h> // For Utils::MakeUnique
 #include <dali/internal/window-system/common/window-impl.h>
 #include <dali/internal/window-system/common/window-render-surface.h>
 
 #include <dali/internal/imaging/common/image-loader-plugin-proxy.h>
 #include <dali/internal/imaging/common/image-loader.h>
 
+#include <dali/internal/system/common/configuration-manager.h>
+#include <dali/internal/system/common/environment-variables.h>
 
 using Dali::TextAbstraction::FontClient;
 
+extern std::string GetSystemCachePath();
+
 namespace Dali
 {
 
@@ -79,7 +85,9 @@ namespace Adaptor
 
 namespace
 {
+
 thread_local Adaptor* gThreadLocalAdaptor = NULL; // raw thread specific pointer to allow Adaptor::Get
+
 } // unnamed namespace
 
 Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
@@ -183,11 +191,9 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   defaultWindow->SetAdaptor( Get() );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( defaultWindow ) );
-  if ( window )
-  {
-    mWindowCreatedSignal.Emit( window );
-  }
+  Dali::Integration::SceneHolder defaultSceneHolder( defaultWindow );
+
+  mWindowCreatedSignal.Emit( defaultSceneHolder );
 
   const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
   if( 0u < timeInterval )
@@ -278,12 +284,23 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
   {
     Integration::SetPinchGestureMinimumDistance( mEnvironmentOptions->GetMinimumPinchDistance() );
   }
+  if( mEnvironmentOptions->GetLongPressMinimumHoldingTime() >= 0 )
+  {
+    Integration::SetLongPressMinimumHoldingTime( mEnvironmentOptions->GetLongPressMinimumHoldingTime() );
+  }
 
-  // Set max texture size
-  if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
+  std::string systemCachePath = GetSystemCachePath();
+  if( ! systemCachePath.empty() )
   {
-    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
+    const int dir_err = system( std::string( "mkdir " + systemCachePath ).c_str() );
+    if (-1 == dir_err)
+    {
+        printf( "Error creating system cache directory: %s!\n", systemCachePath.c_str() );
+        exit(1);
+    }
   }
+
+  mConfigurationManager = Utils::MakeUnique<ConfigurationManager>( systemCachePath, eglGraphics, mThreadController );
 }
 
 Adaptor::~Adaptor()
@@ -353,6 +370,18 @@ void Adaptor::Start()
   // Initialize the thread controller
   mThreadController->Initialize();
 
+  // Set max texture size
+  if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
+  {
+    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
+  }
+  else
+  {
+    unsigned int maxTextureSize = mConfigurationManager->GetMaxTextureSize();
+    setenv( DALI_ENV_MAX_TEXTURE_SIZE, std::to_string( maxTextureSize ).c_str(), 1 );
+    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( maxTextureSize );
+  }
+
   ProcessCoreEvents(); // Ensure any startup messages are processed.
 
   // Initialize the image loader plugin
@@ -581,11 +610,7 @@ bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::
   // Add the new Window to the container - the order is not important
   mWindows.push_back( &windowImpl );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
-  if ( window )
-  {
-    mWindowCreatedSignal.Emit( window );
-  }
+  mWindowCreatedSignal.Emit( childWindow );
 
   return true;
 }
@@ -735,6 +760,24 @@ Any Adaptor::GetNativeWindowHandle()
   return mWindows.front()->GetNativeHandle();
 }
 
+Any Adaptor::GetNativeWindowHandle( Dali::Actor actor )
+{
+  Any nativeWindowHandle;
+
+  Dali::Integration::Scene scene = Dali::Integration::Scene::Get( actor );
+
+  for( auto sceneHolder : mWindows )
+  {
+    if ( scene == sceneHolder->GetScene() )
+    {
+      nativeWindowHandle = sceneHolder->GetNativeHandle();
+      break;
+    }
+  }
+
+  return nativeWindowHandle;
+}
+
 Any Adaptor::GetGraphicsDisplay()
 {
   Any display;
@@ -813,11 +856,10 @@ void Adaptor::RequestUpdate( bool forceUpdate )
     case PAUSED:
     case PAUSED_WHILE_HIDDEN:
     {
-      // When Dali applications are partially visible behind the lock-screen,
-      // the indicator must be updated (therefore allow updates in the PAUSED state)
       if( forceUpdate )
       {
-        mThreadController->RequestUpdateOnce();
+        // Update (and resource upload) without rendering
+        mThreadController->RequestUpdateOnce( UpdateMode::SKIP_RENDER );
       }
       break;
     }
@@ -984,11 +1026,16 @@ void Adaptor::UnregisterProcessor( Integration::Processor& processor )
   GetCore().UnregisterProcessor(processor);
 }
 
+bool Adaptor::IsMultipleWindowSupported() const
+{
+  return mConfigurationManager->IsMultipleWindowSupported();
+}
+
 void Adaptor::RequestUpdateOnce()
 {
   if( mThreadController )
   {
-    mThreadController->RequestUpdateOnce();
+    mThreadController->RequestUpdateOnce( UpdateMode::NORMAL );
   }
 }
 
@@ -1034,6 +1081,18 @@ Dali::WindowContainer Adaptor::GetWindows() const
   return windows;
 }
 
+Dali::SceneHolderList Adaptor::GetSceneHolders() const
+{
+  Dali::SceneHolderList sceneHolderList;
+
+  for( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
+  {
+    sceneHolderList.push_back( Dali::Integration::SceneHolder( *iter ) );
+  }
+
+  return sceneHolderList;
+}
+
 Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
 : mResizedSignal(),
   mLanguageChangedSignal(),
@@ -1045,6 +1104,7 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor,
   mGraphics( nullptr ),
   mDisplayConnection( nullptr ),
   mWindows(),
+  mConfigurationManager( nullptr ),
   mPlatformAbstraction( nullptr ),
   mCallbackManager( nullptr ),
   mNotificationOnIdleInstalled( false ),