Fix the crash when it assumes the platform does not support multiple windows as GL...
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.cpp
index 0aa9feb..cbcc87a 100755 (executable)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -39,6 +39,7 @@
 #include <dali/internal/system/common/thread-controller.h>
 #include <dali/internal/system/common/performance-interface-factory.h>
 #include <dali/internal/adaptor/common/lifecycle-observer.h>
+#include <dali/internal/adaptor/common/thread-controller-interface.h>
 
 #include <dali/internal/graphics/gles/egl-graphics-factory.h>
 #include <dali/internal/graphics/gles/egl-graphics.h> // Temporary until Core is abstracted
@@ -54,9 +55,9 @@
 #include <dali/internal/graphics/gles/egl-sync-implementation.h>
 #include <dali/internal/graphics/common/egl-image-extensions.h>
 #include <dali/internal/clipboard/common/clipboard-impl.h>
-#include <dali/internal/graphics/common/vsync-monitor.h>
 #include <dali/internal/system/common/object-profiler.h>
 #include <dali/internal/window-system/common/display-connection.h>
+#include <dali/internal/window-system/common/display-utils.h> // For Utils::MakeUnique
 #include <dali/internal/window-system/common/window-impl.h>
 #include <dali/internal/window-system/common/window-render-surface.h>
 
 #include <dali/internal/imaging/common/image-loader-plugin-proxy.h>
 #include <dali/internal/imaging/common/image-loader.h>
 
+#include <dali/internal/system/common/configuration-manager.h>
+#include <dali/internal/system/common/environment-variables.h>
 
 using Dali::TextAbstraction::FontClient;
 
+extern std::string GetSystemCachePath();
+
 namespace Dali
 {
 
@@ -80,7 +85,9 @@ namespace Adaptor
 
 namespace
 {
+
 thread_local Adaptor* gThreadLocalAdaptor = NULL; // raw thread specific pointer to allow Adaptor::Get
+
 } // unnamed namespace
 
 Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
@@ -170,11 +177,13 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   GlImplementation& mGLES = eglGraphics->GetGlesInterface();
   EglSyncImplementation& eglSyncImpl = eglGraphics->GetSyncImplementation();
+  EglContextHelperImplementation& eglContextHelperImpl = eglGraphics->GetContextHelperImplementation();
 
   mCore = Integration::Core::New( *this,
                                   *mPlatformAbstraction,
                                   mGLES,
                                   eglSyncImpl,
+                                  eglContextHelperImpl,
                                   dataRetentionPolicy ,
                                   ( 0u != mEnvironmentOptions->GetRenderToFboInterval() ) ? Integration::RenderToFrameBuffer::TRUE : Integration::RenderToFrameBuffer::FALSE,
                                   mGraphics->GetDepthBufferRequired(),
@@ -182,11 +191,9 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   defaultWindow->SetAdaptor( Get() );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( defaultWindow ) );
-  if ( window )
-  {
-    mWindowCreatedSignal.Emit( window );
-  }
+  Dali::Integration::SceneHolder defaultSceneHolder( defaultWindow );
+
+  mWindowCreatedSignal.Emit( defaultSceneHolder );
 
   const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
   if( 0u < timeInterval )
@@ -196,8 +203,6 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
 
   mNotificationTrigger = mTriggerEventFactory.CreateTriggerEvent( MakeCallback( this, &Adaptor::ProcessCoreEvents ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER);
 
-  mVSyncMonitor = new VSyncMonitor;
-
   mDisplayConnection = Dali::DisplayConnection::New( *mGraphics, defaultWindow->GetSurface()->GetSurfaceType() );
 
   mThreadController = new ThreadController( *this, *mEnvironmentOptions );
@@ -279,12 +284,23 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
   {
     Integration::SetPinchGestureMinimumDistance( mEnvironmentOptions->GetMinimumPinchDistance() );
   }
+  if( mEnvironmentOptions->GetLongPressMinimumHoldingTime() >= 0 )
+  {
+    Integration::SetLongPressMinimumHoldingTime( mEnvironmentOptions->GetLongPressMinimumHoldingTime() );
+  }
 
-  // Set max texture size
-  if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
+  std::string systemCachePath = GetSystemCachePath();
+  if( ! systemCachePath.empty() )
   {
-    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
+    const int dir_err = system( std::string( "mkdir " + systemCachePath ).c_str() );
+    if (-1 == dir_err)
+    {
+        printf( "Error creating system cache directory: %s!\n", systemCachePath.c_str() );
+        exit(1);
+    }
   }
+
+  mConfigurationManager = Utils::MakeUnique<ConfigurationManager>( systemCachePath, eglGraphics, mThreadController );
 }
 
 Adaptor::~Adaptor()
@@ -304,7 +320,6 @@ Adaptor::~Adaptor()
   mWindows.clear();
 
   delete mThreadController; // this will shutdown render thread, which will call Core::ContextDestroyed before exit
-  delete mVSyncMonitor;
   delete mObjectProfiler;
 
   delete mCore;
@@ -352,12 +367,21 @@ void Adaptor::Start()
   FontClient fontClient = FontClient::Get();
   fontClient.SetDpi( dpiHor, dpiVer );
 
-  // Tell the core the size of the surface just before we start the render-thread
-  mCore->SurfaceResized( defaultWindow->GetSurface() );
-
   // Initialize the thread controller
   mThreadController->Initialize();
 
+  // Set max texture size
+  if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
+  {
+    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
+  }
+  else
+  {
+    unsigned int maxTextureSize = mConfigurationManager->GetMaxTextureSize();
+    setenv( DALI_ENV_MAX_TEXTURE_SIZE, std::to_string( maxTextureSize ).c_str(), 1 );
+    Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( maxTextureSize );
+  }
+
   ProcessCoreEvents(); // Ensure any startup messages are processed.
 
   // Initialize the image loader plugin
@@ -509,9 +533,6 @@ void Adaptor::ReplaceSurface( Dali::Integration::SceneHolder window, Dali::Rende
   {
     if( windowPtr == windowImpl ) // the window is not deleted
     {
-      // Let the core know the surface size has changed
-      mCore->SurfaceResized( &newSurface );
-
       mResizedSignal.Emit( mAdaptor );
 
       windowImpl->SetSurface( &newSurface );
@@ -527,6 +548,16 @@ void Adaptor::ReplaceSurface( Dali::Integration::SceneHolder window, Dali::Rende
   }
 }
 
+void Adaptor::DeleteSurface( Dali::RenderSurfaceInterface& surface )
+{
+  // Flush the event queue to give the update-render thread chance
+  // to start processing messages for new camera setup etc as soon as possible
+  ProcessCoreEvents();
+
+  // This method blocks until the render thread has finished rendering the current surface.
+  mThreadController->DeleteSurface( &surface );
+}
+
 Dali::RenderSurfaceInterface& Adaptor::GetSurface() const
 {
   return *mWindows.front()->GetSurface();
@@ -571,19 +602,15 @@ void Adaptor::SetPreRenderCallback( CallbackBase* callback )
   mThreadController->SetPreRenderCallback( callback );
 }
 
-bool Adaptor::AddWindow( Dali::Integration::SceneHolder* childWindow, const std::string& childWindowName, const std::string& childWindowClassName, const bool& childWindowMode )
+bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode )
 {
-  Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( *childWindow );
+  Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( childWindow );
   windowImpl.SetAdaptor( Get() );
 
   // Add the new Window to the container - the order is not important
   mWindows.push_back( &windowImpl );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
-  if ( window )
-  {
-    mWindowCreatedSignal.Emit( window );
-  }
+  mWindowCreatedSignal.Emit( childWindow );
 
   return true;
 }
@@ -657,11 +684,6 @@ void Adaptor::SetRenderRefreshRate( unsigned int numberOfVSyncsPerRender )
   mThreadController->SetRenderRefreshRate( numberOfVSyncsPerRender );
 }
 
-void Adaptor::SetUseHardwareVSync( bool useHardware )
-{
-  mVSyncMonitor->SetUseHardwareVSync( useHardware );
-}
-
 Dali::DisplayConnection& Adaptor::GetDisplayConnectionInterface()
 {
   DALI_ASSERT_DEBUG( mDisplayConnection && "Display connection not created" );
@@ -704,11 +726,6 @@ Dali::RenderSurfaceInterface* Adaptor::GetRenderSurfaceInterface()
   return nullptr;
 }
 
-VSyncMonitorInterface* Adaptor::GetVSyncMonitorInterface()
-{
-  return mVSyncMonitor;
-}
-
 TraceInterface& Adaptor::GetKernelTraceInterface()
 {
   return mKernelTracer;
@@ -743,6 +760,24 @@ Any Adaptor::GetNativeWindowHandle()
   return mWindows.front()->GetNativeHandle();
 }
 
+Any Adaptor::GetNativeWindowHandle( Dali::Actor actor )
+{
+  Any nativeWindowHandle;
+
+  Dali::Integration::Scene scene = Dali::Integration::Scene::Get( actor );
+
+  for( auto sceneHolder : mWindows )
+  {
+    if ( scene == sceneHolder->GetScene() )
+    {
+      nativeWindowHandle = sceneHolder->GetNativeHandle();
+      break;
+    }
+  }
+
+  return nativeWindowHandle;
+}
+
 Any Adaptor::GetGraphicsDisplay()
 {
   Any display;
@@ -821,11 +856,10 @@ void Adaptor::RequestUpdate( bool forceUpdate )
     case PAUSED:
     case PAUSED_WHILE_HIDDEN:
     {
-      // When Dali applications are partially visible behind the lock-screen,
-      // the indicator must be updated (therefore allow updates in the PAUSED state)
       if( forceUpdate )
       {
-        mThreadController->RequestUpdateOnce();
+        // Update (and resource upload) without rendering
+        mThreadController->RequestUpdateOnce( UpdateMode::SKIP_RENDER );
       }
       break;
     }
@@ -859,6 +893,13 @@ void Adaptor::OnWindowShown()
     // Force a render task
     RequestUpdateOnce();
   }
+  else if( RUNNING == mState )
+  {
+    // Force a render task
+    RequestUpdateOnce();
+
+    DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Update requested.\n" );
+  }
   else
   {
     DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Adaptor is not paused state.[%d]\n", mState );
@@ -916,9 +957,6 @@ void Adaptor::OnDamaged( const DamageArea& area )
 
 void Adaptor::SurfaceResizePrepare( Dali::RenderSurfaceInterface* surface, SurfaceSize surfaceSize )
 {
-  // Let the core know the surface size has changed
-  mCore->SurfaceResized( surface );
-
   mResizedSignal.Emit( mAdaptor );
 }
 
@@ -988,11 +1026,16 @@ void Adaptor::UnregisterProcessor( Integration::Processor& processor )
   GetCore().UnregisterProcessor(processor);
 }
 
+bool Adaptor::IsMultipleWindowSupported() const
+{
+  return mConfigurationManager->IsMultipleWindowSupported();
+}
+
 void Adaptor::RequestUpdateOnce()
 {
   if( mThreadController )
   {
-    mThreadController->RequestUpdateOnce();
+    mThreadController->RequestUpdateOnce( UpdateMode::NORMAL );
   }
 }
 
@@ -1038,6 +1081,18 @@ Dali::WindowContainer Adaptor::GetWindows() const
   return windows;
 }
 
+Dali::SceneHolderList Adaptor::GetSceneHolders() const
+{
+  Dali::SceneHolderList sceneHolderList;
+
+  for( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
+  {
+    sceneHolderList.push_back( Dali::Integration::SceneHolder( *iter ) );
+  }
+
+  return sceneHolderList;
+}
+
 Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
 : mResizedSignal(),
   mLanguageChangedSignal(),
@@ -1046,10 +1101,10 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor,
   mState( READY ),
   mCore( nullptr ),
   mThreadController( nullptr ),
-  mVSyncMonitor( nullptr ),
   mGraphics( nullptr ),
   mDisplayConnection( nullptr ),
   mWindows(),
+  mConfigurationManager( nullptr ),
   mPlatformAbstraction( nullptr ),
   mCallbackManager( nullptr ),
   mNotificationOnIdleInstalled( false ),