#include <dali/internal/system/common/callback-manager.h>
#include <dali/internal/accessibility/common/tts-player-impl.h>
-#include <dali/internal/accessibility/common/accessibility-adaptor-impl.h>
#include <dali/internal/window-system/common/event-handler.h>
#include <dali/internal/graphics/gles/gl-proxy-implementation.h>
#include <dali/internal/graphics/gles/gl-implementation.h>
#include <dali/internal/window-system/common/window-impl.h>
#include <dali/internal/window-system/common/window-render-surface.h>
+#include <dali/devel-api/adaptor-framework/accessibility.h>
#include <dali/internal/system/common/logging.h>
#include <dali/internal/system/common/locale-utils.h>
dataRetentionPolicy ,
( 0u != mEnvironmentOptions->GetRenderToFboInterval() ) ? Integration::RenderToFrameBuffer::TRUE : Integration::RenderToFrameBuffer::FALSE,
mGraphics->GetDepthBufferRequired(),
- mGraphics->GetStencilBufferRequired() );
+ mGraphics->GetStencilBufferRequired(),
+ mGraphics->PartialUpdateAvailable() );
defaultWindow->SetAdaptor( Get() );
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( defaultWindow ) );
- if ( window )
- {
- mWindowCreatedSignal.Emit( window );
- }
+ Dali::Integration::SceneHolder defaultSceneHolder( defaultWindow );
+
+ mWindowCreatedSignal.Emit( defaultSceneHolder );
const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
if( 0u < timeInterval )
}
std::string systemCachePath = GetSystemCachePath();
- if ( systemCachePath.c_str() != NULL )
+ if ( ! systemCachePath.empty() )
{
Dali::FileStream fileStream( systemCachePath + "gpu-environment.conf", Dali::FileStream::READ | Dali::FileStream::TEXT );
std::fstream& stream = dynamic_cast<std::fstream&>( fileStream.GetStream() );
DALI_LOG_ERROR( "Fail to open file : %s\n", ( systemCachePath + "gpu-environment.conf" ).c_str() );
}
}
+ auto appName = GetApplicationPackageName();
+ auto bridge = Accessibility::Bridge::GetCurrentBridge();
+ bridge->SetApplicationName( appName );
+ bridge->Initialize();
+ Dali::Stage stage = Dali::Stage::GetCurrent();
+ Dali::Stage::GetCurrent().KeyEventSignal().Connect( &accessibilityObserver, &AccessibilityObserver::OnAccessibleKeyEvent );
+}
+
+void Adaptor::AccessibilityObserver::OnAccessibleKeyEvent( const KeyEvent& event )
+{
+ Accessibility::KeyEventType type;
+ if( event.state == KeyEvent::Down )
+ {
+ type = Accessibility::KeyEventType::KEY_PRESSED;
+ }
+ else if( event.state == KeyEvent::Up )
+ {
+ type = Accessibility::KeyEventType::KEY_RELEASED;
+ }
+ else
+ {
+ return;
+ }
+ Dali::Accessibility::Bridge::GetCurrentBridge()->Emit( type, event.keyCode, event.keyPressedName, event.time, !event.keyPressed.empty() );
}
Adaptor::~Adaptor()
{
+ Accessibility::Bridge::GetCurrentBridge()->Terminate();
+
// Ensure stop status
Stop();
Dali::TizenPlatform::ImageLoader::SetMaxTextureSize( mGLES.GetMaxTextureSize() );
std::string systemCachePath = GetSystemCachePath();
- if( systemCachePath.c_str() != NULL )
+ if( ! systemCachePath.empty() )
{
const int dir_err = system( std::string( "mkdir " + systemCachePath ).c_str() );
if (-1 == dir_err)
// Add the new Window to the container - the order is not important
mWindows.push_back( &windowImpl );
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
- if ( window )
- {
- mWindowCreatedSignal.Emit( window );
- }
+ mWindowCreatedSignal.Emit( childWindow );
return true;
}
return mWindows.front()->GetNativeHandle();
}
+Any Adaptor::GetNativeWindowHandle( Dali::Actor actor )
+{
+ Any nativeWindowHandle;
+
+ Dali::Integration::Scene scene = Dali::Integration::Scene::Get( actor );
+
+ for( auto sceneHolder : mWindows )
+ {
+ if ( scene == sceneHolder->GetScene() )
+ {
+ nativeWindowHandle = sceneHolder->GetNativeHandle();
+ break;
+ }
+ }
+
+ return nativeWindowHandle;
+}
+
Any Adaptor::GetGraphicsDisplay()
{
Any display;
void Adaptor::OnWindowShown()
{
+ Dali::Accessibility::Bridge::GetCurrentBridge()->ApplicationShown();
+
if( PAUSED_WHILE_HIDDEN == mState )
{
// Adaptor can now be resumed
void Adaptor::OnWindowHidden()
{
+ Dali::Accessibility::Bridge::GetCurrentBridge()->ApplicationHidden();
+
if( RUNNING == mState || READY == mState )
{
bool allWindowsHidden = true;
return windows;
}
+Dali::SceneHolderList Adaptor::GetSceneHolders() const
+{
+ Dali::SceneHolderList sceneHolderList;
+
+ for( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
+ {
+ sceneHolderList.push_back( Dali::Integration::SceneHolder( *iter ) );
+ }
+
+ return sceneHolderList;
+}
+
Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
: mResizedSignal(),
mLanguageChangedSignal(),