Revert "[Tizen] Add OffscreenApplication"
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.cpp
old mode 100644 (file)
new mode 100755 (executable)
index e73d5a2..b6fe5af
@@ -409,7 +409,10 @@ void Adaptor::Start()
     (*iter)->OnStart();
   }
 
-  mAddOnManager->Start();
+  if (mAddOnManager)
+  {
+    mAddOnManager->Start();
+  }
 }
 
 // Dali::Internal::Adaptor::Adaptor::Pause
@@ -425,7 +428,10 @@ void Adaptor::Pause()
     }
 
     // Extensions
-    mAddOnManager->Pause();
+    if (mAddOnManager)
+    {
+      mAddOnManager->Pause();
+    }
 
     // Pause all windows event handlers when adaptor paused
     for( auto window : mWindows )
@@ -462,7 +468,10 @@ void Adaptor::Resume()
     }
 
     // Resume AddOnManager
-    mAddOnManager->Resume();
+    if (mAddOnManager)
+    {
+      mAddOnManager->Resume();
+    }
 
     // Inform observers that we have resumed.
     for( ObserverContainer::iterator iter = mObservers.begin(), endIter = mObservers.end(); iter != endIter; ++iter )
@@ -495,7 +504,10 @@ void Adaptor::Stop()
       (*iter)->OnStop();
     }
 
-    mAddOnManager->Stop();
+    if (mAddOnManager)
+    {
+      mAddOnManager->Stop();
+    }
 
     mThreadController->Stop();
 
@@ -635,11 +647,14 @@ void Adaptor::SetPreRenderCallback( CallbackBase* callback )
   mThreadController->SetPreRenderCallback( callback );
 }
 
-bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::string& childWindowName, const std::string& childWindowClassName, bool childWindowMode )
+bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow )
 {
   Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( childWindow );
   windowImpl.SetAdaptor( Get() );
 
+  // ChildWindow is set to the layout direction of the default window.
+  windowImpl.GetRootLayer().SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, mRootLayoutDirection );
+
   // Add the new Window to the container - the order is not important
   mWindows.push_back( &windowImpl );
 
@@ -938,6 +953,11 @@ void Adaptor::OnWindowShown()
 
     DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Update requested.\n" );
   }
+  else if( PAUSED_WHILE_INITIALIZING == mState )
+  {
+    // Change the state to READY again. It will be changed to RUNNING after the adaptor is started.
+    mState = READY;
+  }
   else
   {
     DALI_LOG_RELEASE_INFO( "Adaptor::OnWindowShown: Adaptor is not paused state.[%d]\n", mState );
@@ -1184,7 +1204,8 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor,
   mSocketFactory(),
   mThreadMode( ThreadMode::NORMAL ),
   mEnvironmentOptionsOwned( environmentOptions ? false : true /* If not provided then we own the object */ ),
-  mUseRemoteSurface( false )
+  mUseRemoteSurface( false ),
+  mRootLayoutDirection( Dali::LayoutDirection::LEFT_TO_RIGHT )
 {
   DALI_ASSERT_ALWAYS( !IsAvailable() && "Cannot create more than one Adaptor per thread" );
   mWindows.insert( mWindows.begin(), &Dali::GetImplementation( window ) );
@@ -1194,11 +1215,11 @@ Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor,
 
 void Adaptor::SetRootLayoutDirection( std::string locale )
 {
+  mRootLayoutDirection = static_cast< LayoutDirection::Type >( Internal::Adaptor::Locale::GetDirection( std::string( locale ) ) );
   for ( auto& window : mWindows )
   {
     Dali::Actor root = window->GetRootLayer();
-    root.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION,
-                      static_cast< LayoutDirection::Type >( Internal::Adaptor::Locale::GetDirection( std::string( locale ) ) ) );
+    root.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, mRootLayoutDirection );
   }
 }