Revert "[Tizen] Implement partial update"
[platform/core/uifw/dali-adaptor.git] / dali / internal / adaptor / common / adaptor-impl.cpp
index db2df2e..50d63ec 100755 (executable)
@@ -41,6 +41,7 @@
 #include <dali/internal/system/common/thread-controller.h>
 #include <dali/internal/system/common/performance-interface-factory.h>
 #include <dali/internal/adaptor/common/lifecycle-observer.h>
+#include <dali/internal/adaptor/common/thread-controller-interface.h>
 
 #include <dali/internal/graphics/gles/egl-graphics-factory.h>
 #include <dali/internal/graphics/gles/egl-graphics.h> // Temporary until Core is abstracted
@@ -61,7 +62,6 @@
 #include <dali/internal/window-system/common/window-impl.h>
 #include <dali/internal/window-system/common/window-render-surface.h>
 
-#include <dali/devel-api/adaptor-framework/accessibility.h>
 #include <dali/internal/system/common/logging.h>
 
 #include <dali/internal/system/common/locale-utils.h>
@@ -185,16 +185,13 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
                                   dataRetentionPolicy ,
                                   ( 0u != mEnvironmentOptions->GetRenderToFboInterval() ) ? Integration::RenderToFrameBuffer::TRUE : Integration::RenderToFrameBuffer::FALSE,
                                   mGraphics->GetDepthBufferRequired(),
-                                  mGraphics->GetStencilBufferRequired(),
-                                  mGraphics->PartialUpdateAvailable() );
+                                  mGraphics->GetStencilBufferRequired() );
 
   defaultWindow->SetAdaptor( Get() );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( defaultWindow ) );
-  if ( window )
-  {
-    mWindowCreatedSignal.Emit( window );
-  }
+  Dali::Integration::SceneHolder defaultSceneHolder( defaultWindow );
+
+  mWindowCreatedSignal.Emit( defaultSceneHolder );
 
   const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
   if( 0u < timeInterval )
@@ -325,36 +322,10 @@ void Adaptor::Initialize( GraphicsFactory& graphicsFactory, Dali::Configuration:
       DALI_LOG_ERROR( "Fail to open file : %s\n", ( systemCachePath + "gpu-environment.conf" ).c_str() );
     }
   }
-  auto appName = GetApplicationPackageName();
-  auto bridge = Accessibility::Bridge::GetCurrentBridge();
-  bridge->SetApplicationName( appName );
-  bridge->Initialize();
-  Dali::Stage stage = Dali::Stage::GetCurrent();
-  Dali::Stage::GetCurrent().KeyEventSignal().Connect( &accessibilityObserver, &AccessibilityObserver::OnAccessibleKeyEvent );
-}
-
-void Adaptor::AccessibilityObserver::OnAccessibleKeyEvent( const KeyEvent& event )
-{
-  Accessibility::KeyEventType type;
-  if( event.state == KeyEvent::Down )
-  {
-    type = Accessibility::KeyEventType::KEY_PRESSED;
-  }
-  else if( event.state == KeyEvent::Up )
-  {
-    type = Accessibility::KeyEventType::KEY_RELEASED;
-  }
-  else
-  {
-    return;
-  }
-  Dali::Accessibility::Bridge::GetCurrentBridge()->Emit( type, event.keyCode, event.keyPressedName, event.time, !event.keyPressed.empty() );
 }
 
 Adaptor::~Adaptor()
 {
-  Accessibility::Bridge::GetCurrentBridge()->Terminate();
-
   // Ensure stop status
   Stop();
 
@@ -673,11 +644,7 @@ bool Adaptor::AddWindow( Dali::Integration::SceneHolder childWindow, const std::
   // Add the new Window to the container - the order is not important
   mWindows.push_back( &windowImpl );
 
-  Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
-  if ( window )
-  {
-    mWindowCreatedSignal.Emit( window );
-  }
+  mWindowCreatedSignal.Emit( childWindow );
 
   return true;
 }
@@ -923,11 +890,10 @@ void Adaptor::RequestUpdate( bool forceUpdate )
     case PAUSED:
     case PAUSED_WHILE_HIDDEN:
     {
-      // When Dali applications are partially visible behind the lock-screen,
-      // the indicator must be updated (therefore allow updates in the PAUSED state)
       if( forceUpdate )
       {
-        mThreadController->RequestUpdateOnce();
+        // Update (and resource upload) without rendering
+        mThreadController->RequestUpdateOnce( UpdateMode::SKIP_RENDER );
       }
       break;
     }
@@ -951,8 +917,6 @@ void Adaptor::RequestProcessEventsOnIdle( bool forceProcess )
 
 void Adaptor::OnWindowShown()
 {
-  Dali::Accessibility::Bridge::GetCurrentBridge()->ApplicationShown();
-
   if( PAUSED_WHILE_HIDDEN == mState )
   {
     // Adaptor can now be resumed
@@ -978,8 +942,6 @@ void Adaptor::OnWindowShown()
 
 void Adaptor::OnWindowHidden()
 {
-  Dali::Accessibility::Bridge::GetCurrentBridge()->ApplicationHidden();
-
   if( RUNNING == mState || READY == mState )
   {
     bool allWindowsHidden = true;
@@ -1102,7 +1064,7 @@ void Adaptor::RequestUpdateOnce()
 {
   if( mThreadController )
   {
-    mThreadController->RequestUpdateOnce();
+    mThreadController->RequestUpdateOnce( UpdateMode::NORMAL );
   }
 }
 
@@ -1148,6 +1110,18 @@ Dali::WindowContainer Adaptor::GetWindows() const
   return windows;
 }
 
+Dali::SceneHolderList Adaptor::GetSceneHolders() const
+{
+  Dali::SceneHolderList sceneHolderList;
+
+  for( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
+  {
+    sceneHolderList.push_back( Dali::Integration::SceneHolder( *iter ) );
+  }
+
+  return sceneHolderList;
+}
+
 Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
 : mResizedSignal(),
   mLanguageChangedSignal(),