eglContextHelperImpl,
( 0u != mEnvironmentOptions->GetRenderToFboInterval() ) ? Integration::RenderToFrameBuffer::TRUE : Integration::RenderToFrameBuffer::FALSE,
mGraphics->GetDepthBufferRequired(),
- mGraphics->GetStencilBufferRequired(),
- mGraphics->PartialUpdateAvailable() );
+ mGraphics->GetStencilBufferRequired() );
defaultWindow->SetAdaptor( Get() );