{
Integration::SetPinchGestureMinimumDistance( mEnvironmentOptions->GetMinimumPinchDistance() );
}
+ if( mEnvironmentOptions->GetLongPressMinimumHoldingTime() >= 0 )
+ {
+ Integration::SetLongPressMinimumHoldingTime( mEnvironmentOptions->GetLongPressMinimumHoldingTime() );
+ }
// Set max texture size
if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
GetCore().UnregisterProcessor(processor);
}
+bool Adaptor::IsMultipleWindowSupported() const
+{
+ auto eglGraphics = static_cast<EglGraphics *>( mGraphics );
+ EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
+ bool ret = eglImpl.IsSurfacelessContextSupported();
+ return ret;
+}
+
void Adaptor::RequestUpdateOnce()
{
if( mThreadController )