defaultWindow->SetAdaptor( Get() );
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( defaultWindow ) );
- if ( window )
- {
- mWindowCreatedSignal.Emit( window );
- }
+ Dali::Integration::SceneHolder defaultSceneHolder( defaultWindow );
+
+ mWindowCreatedSignal.Emit( defaultSceneHolder );
const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
if( 0u < timeInterval )
}
std::string systemCachePath = GetSystemCachePath();
- if ( systemCachePath.c_str() != NULL )
+ if ( ! systemCachePath.empty() )
{
Dali::FileStream fileStream( systemCachePath + "gpu-environment.conf", Dali::FileStream::READ | Dali::FileStream::TEXT );
std::fstream& stream = dynamic_cast<std::fstream&>( fileStream.GetStream() );
// Add the new Window to the container - the order is not important
mWindows.push_back( &windowImpl );
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
- if ( window )
- {
- mWindowCreatedSignal.Emit( window );
- }
+ mWindowCreatedSignal.Emit( childWindow );
return true;
}
return mWindows.front()->GetNativeHandle();
}
+Any Adaptor::GetNativeWindowHandle( Dali::Actor actor )
+{
+ Any nativeWindowHandle;
+
+ Dali::Integration::Scene scene = Dali::Integration::Scene::Get( actor );
+
+ for( auto sceneHolder : mWindows )
+ {
+ if ( scene == sceneHolder->GetScene() )
+ {
+ nativeWindowHandle = sceneHolder->GetNativeHandle();
+ break;
+ }
+ }
+
+ return nativeWindowHandle;
+}
+
Any Adaptor::GetGraphicsDisplay()
{
Any display;
return windows;
}
+Dali::SceneHolderList Adaptor::GetSceneHolders() const
+{
+ Dali::SceneHolderList sceneHolderList;
+
+ for( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
+ {
+ sceneHolderList.push_back( Dali::Integration::SceneHolder( *iter ) );
+ }
+
+ return sceneHolderList;
+}
+
Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
: mResizedSignal(),
mLanguageChangedSignal(),