#include <dali/devel-api/adaptor-framework/accessibility-gesture-handler.h>
#include <dali/devel-api/adaptor-framework/accessibility-gesture-event.h>
#include <dali/integration-api/scene.h>
-#include <dali/public-api/events/touch-event.h>
namespace Dali
{
/**
* Virtual destructor.
*/
- virtual ~AccessibilityGestureDetector();
+ ~AccessibilityGestureDetector() override;
/**
* Set the handler to handle accessibility gestures.
*/
enum State
{
- Clear, ///< No gesture detected.
- Possible, ///< The current touch event data suggests that a gesture is possible.
- Started, ///< A gesture has been detected.
- Finished, ///< A previously started pan gesture has finished.
- Failed, ///< Current touch event data suggests a pan gesture is not possible.
+ CLEAR, ///< No gesture detected.
+ POSSIBLE, ///< The current touch event data suggests that a gesture is possible.
+ STARTED, ///< A gesture has been detected.
+ FINISHED, ///< A previously started pan gesture has finished.
+ FAILED, ///< Current touch event data suggests a pan gesture is not possible.
};
State mState; ///< The current state of the detector.