#define DALI_SCENE_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Integration
{
-class RenderSurface;
struct Event;
/**
/**
* @brief Create an initialized Scene handle.
*
- * @param[in] surface Binds this rendering surface to this scene
+ * @param[in] size The size of the set surface for this scene
*
* @return a handle to a newly allocated Dali resource.
*/
- static Scene New( Integration::RenderSurface& surface );
+ static Scene New( Size size );
/**
* @brief Downcast an Object handle to Scene handle.
Layer GetLayer( uint32_t depth ) const;
/**
- * @brief Binds the rendering surface to the scene
- *
- * @return The root layer
- */
- void SetSurface( Integration::RenderSurface& surface );
-
- /**
* @brief Informs the scene that the set surface has been resized.
+ *
+ * @param[in] width The new width of the set surface
+ * @param[in] height The new height of the set surface
+ * @param[in] orientation The orientation of the surface
+ * @param[in] forceUpdate The flag to update force
*/
- void SurfaceResized( bool forceUpdate );
+ void SurfaceResized( float width, float height, int orientation, bool forceUpdate );
/**
- * @brief Gets the rendering surface bound to the scene
- *
- * @return The render surface
+ * @brief Informs the scene that the surface has been replaced.
*/
- Integration::RenderSurface* GetSurface() const;
+ void SurfaceReplaced();
/**
* @brief Discards this Scene from the Core.