/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
{
namespace Integration
{
-Scene Scene::New(Size size, int32_t orientation)
+Scene Scene::New(Size size, int32_t windowOrientation, int32_t screenOrientation)
{
- Internal::ScenePtr internal = Internal::Scene::New(size, orientation);
+ Internal::ScenePtr internal = Internal::Scene::New(size, windowOrientation, screenOrientation);
return Scene(internal.Get());
}
Scene::Scene(const Scene& handle) = default;
+Scene& Scene::operator=(const Scene& rhs) = default;
+
+Scene::Scene(Scene&& handle) noexcept = default;
+
+Scene& Scene::operator=(Scene&& rhs) noexcept = default;
+
Scene::Scene(Internal::Scene* internal)
: BaseHandle(internal)
{
}
-Scene& Scene::operator=(const Scene& rhs) = default;
-
void Scene::Add(Actor actor)
{
GetImplementation(*this).Add(GetImplementation(actor));
return GetImplementation(*this).GetRootLayer();
}
+Layer Scene::GetOverlayLayer()
+{
+ return GetImplementation(*this).GetOverlayLayer();
+}
+
uint32_t Scene::GetLayerCount() const
{
return GetImplementation(*this).GetLayerCount();
GetImplementation(*this).SurfaceReplaced();
}
+void Scene::RemoveSceneObject()
+{
+ GetImplementation(*this).RemoveSceneObject();
+}
+
void Scene::Discard()
{
GetImplementation(*this).Discard();
}
-void Scene::SetSurfaceRenderTarget(Graphics::RenderTarget* renderTarget)
+void Scene::SetSurfaceRenderTarget(const Graphics::RenderTargetCreateInfo& renderTargetCreateInfo)
{
- GetImplementation(*this).SetSurfaceRenderTarget(renderTarget);
+ GetImplementation(*this).SetSurfaceRenderTarget(renderTargetCreateInfo);
}
Integration::Scene Scene::Get(Actor actor)
GetImplementation(*this).GetFramePresentedCallback(callbacks);
}
-void Scene::SurfaceRotated(float width, float height, int32_t orientation)
+void Scene::SurfaceRotated(float width, float height, int32_t windowOrientation, int32_t screenOrientation)
{
- GetImplementation(*this).SurfaceRotated(width, height, orientation);
+ GetImplementation(*this).SurfaceRotated(width, height, windowOrientation, screenOrientation);
}
int32_t Scene::GetCurrentSurfaceOrientation() const
return GetImplementation(*this).GetCurrentSurfaceOrientation();
}
+int32_t Scene::GetCurrentScreenOrientation() const
+{
+ return GetImplementation(*this).GetCurrentScreenOrientation();
+}
+
const Rect<int32_t>& Scene::GetCurrentSurfaceRect() const
{
return GetImplementation(*this).GetCurrentSurfaceRect();
return GetImplementation(*this).IsSurfaceRectChanged();
}
+void Scene::SetRotationCompletedAcknowledgement()
+{
+ GetImplementation(*this).SetRotationCompletedAcknowledgement();
+}
+
+bool Scene::IsRotationCompletedAcknowledgementSet() const
+{
+ return GetImplementation(*this).IsRotationCompletedAcknowledgementSet();
+}
+
Scene::EventProcessingFinishedSignalType& Scene::EventProcessingFinishedSignal()
{
return GetImplementation(*this).EventProcessingFinishedSignal();
return GetImplementation(*this).KeyEventGeneratedSignal();
}
+Scene::KeyEventGeneratedSignalType& Scene::InterceptKeyEventSignal()
+{
+ return GetImplementation(*this).InterceptKeyEventSignal();
+}
+
Scene::TouchEventSignalType& Scene::TouchedSignal()
{
return GetImplementation(*this).TouchedSignal();
return GetImplementation(*this).WheelEventSignal();
}
+Scene::WheelEventGeneratedSignalType& Scene::WheelEventGeneratedSignal()
+{
+ return GetImplementation(*this).WheelEventGeneratedSignal();
+}
+
} // namespace Integration
} // namespace Dali