*/
void FeedKeyEvent( Dali::KeyEvent& keyEvent );
+ /**
+ * @brief Retrieve the SceneHolder that the given actor is added to.
+ *
+ * @param[in] actor The actor
+ * @return The SceneHolder the actor is added to or an empty handle if the actor is not added to any SceneHolder.
+ */
+ static SceneHolder Get( Actor actor );
+
public: // Not intended for application developers
/**