return GetImplementation(*this).GetBackgroundColor();
}
+Any SceneHolder::GetNativeHandle() const
+{
+ return GetImplementation(*this).GetNativeHandle();
+}
+
void SceneHolder::FeedTouchPoint( Dali::TouchPoint& point, int timeStamp )
{
Integration::Point convertedPoint( point );
GetImplementation(*this).FeedKeyEvent( convertedEvent );
}
+SceneHolder SceneHolder::Get( Actor actor )
+{
+ return Internal::Adaptor::SceneHolder::Get( actor );
+}
+
}// Integration
} // Dali