/**
* @brief Called when the surface set is resized.
*/
- void SurfaceResized();
+ void SurfaceResized( bool forceUpdate );
/**
* @brief Get the render surface
*/
void FeedKeyEvent( Dali::Integration::KeyEvent& keyEvent );
+ /**
+ * @copydoc Dali::Integration::SceneHolder::Get()
+ */
+ static Dali::Integration::SceneHolder Get( Dali::Actor actor );
+
public: // The following methods can be overridden if required
/**