void SetSurface( Dali::RenderSurfaceInterface* surface );
/**
+ * @brief Called when the surface set is resized.
+ */
+ void SurfaceResized( bool forceUpdate );
+
+ /**
* @brief Get the render surface
* @return The render surface
*/
*/
void FeedKeyEvent( Dali::Integration::KeyEvent& keyEvent );
+ /**
+ * @copydoc Dali::Integration::SceneHolder::Get()
+ */
+ static Dali::Integration::SceneHolder Get( Dali::Actor actor );
+
public: // The following methods can be overridden if required
/**