*/
virtual Integration::StencilBufferAvailable GetStencilBufferRequired() = 0;
- /**
- * @brief Sets the background color of the surface.
- * @param[in] color The new background color
- */
- virtual void SetBackgroundColor(Vector4 color) = 0;
-
- /**
- * @brief Gets the background color of the surface.
- * @return The background color
- */
- virtual Vector4 GetBackgroundColor() = 0;
-
private:
/**