mGraphics( nullptr ),
mDisplayConnection( nullptr ),
mDepthBufferRequired( Integration::DepthBufferAvailable::FALSE ),
- mStencilBufferRequired( Integration::StencilBufferAvailable::FALSE ),
- mBackgroundColor()
+ mStencilBufferRequired( Integration::StencilBufferAvailable::FALSE )
{}
/**
virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) = 0;
/**
+ * @brief Return the orientation of the surface.
+ * @return The orientation
+ */
+ virtual int GetOrientation() const = 0;
+
+ /**
* @brief InitializeGraphics the platform specific graphics surface interfaces
*/
virtual void InitializeGraphics() = 0;
*/
virtual Integration::StencilBufferAvailable GetStencilBufferRequired() = 0;
- /**
- * @brief Sets the background color of the surface.
- * @param[in] color The new background color
- */
- virtual void SetBackgroundColor( Vector4 color ) override
- {
- mBackgroundColor = color;
- }
-
- /**
- * @brief Gets the background color of the surface.
- * @return The background color
- */
- virtual Vector4 GetBackgroundColor() override
- {
- return mBackgroundColor;
- }
-
public:
void SetAdaptor( Dali::Internal::Adaptor::AdaptorInternalServices& adaptor )